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20Q: New Version
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20Q: New Version

Customer rating on 20Q: New Version: 4 out of 5 stars ( 22 customer ratings )

£7.99 Free Delivery

RRP: £8.99 | You save: £1.00 (11%)

Usually dispatched within 4-5 days

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Specifications

 

  • It knows what you're thinking!
  • Innovative "Artificial Intelligence" games with an exciting new design
  • The classic game of 20 Questions captured for the first time in a portable format
  • Think of something - anything and 20Q will use its artificial intelligence to guess the answer, demonstrating awesome mind reading capabilities!
  • Based on the internet version of the game
  • If it reads your mind within 20 questions it wins, if not, you win!
  • Requires 2 x AAA batteries (included)
  • Ages 8 and up
  • Please Note: We are unable to determine which colour 20Q you shall receive

Description

 

It knows what you're thinking. The amazing 20Q will leave you and your friends amazed, as it reads your mind. If it reads your mind within 20 questions it wins, if not, you win! This is "Artificial Intelligence" in its most spherical form.

Who Invented 20Q?
Robin Burgener, the inventor of 20Q is based in Ontario, Canada. He began working on 20Q in 1988, with the game running on a 5/14 inch floppy disk. Until 1996 over 2000 games were played in this way, creating the basis for the larger online experiment, which led to the launch of the pocket version by Radica.

How does the 20Q guess what you are thinking?
The artificial intelligence behind the game is a neural-network, similar to a human brain. A brain, or neural-network, is built from neurons connected by synaptic connections. A human brain has about one hundred trillion (100,000,000,000,000) synaptic connections. The 20Q.net online version has about ten million (10,000,000), and the pocket version has about two hundred and fifty thousand (250,000). The game uses the neural-network to choose the next question as well as deciding what to guess.

How did it get so good at guessing the right answer?
The 20Q.net Web site was created in 1996 and currently plays over twelve thousand games per day. The game is still learning through playing and analyzing the results from the games played to enable it to learn new objects and hone its skills on items currently in its vocabulary. Radica's version of 20Q has taken the most popular items to create an addictive and sometimes uncannily accurate pocket mind-reader!

Customer Reviews

 

Customer rating on 20Q: New Version: 4 out of 5 stars

Average rating (22 reviews)

Customer rating: 4 out of 5 stars Very very VERY clever, but not full proof.

psychomonkeyboy | 07/12/2008 | See all psychomonkeyboy's reviews (10) »

Customer rating: 4 out of 5 stars To 20q or not to 20Q

Konase | 28/11/2008 | See all Konase's reviews (1) »

This is great entertainment for those who have a sense of humour, my daughter and her friends tried so hard to beat the game they didn't realise that we were stuck in traffic

Customer rating: 5 out of 5 stars 20Q

jeremysgirl | 09/11/2008 | See all jeremysgirl's reviews (1) »

This is absolutely great, kept the whole family amused and entertained all day christmas and boxing day, very addictive as you want to beat it. We played from 7years old to 60 years old.