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Based on the most popular anime series of all-time, Dragon Ball Z: Attack Of The Saiyans is a brand new role-playing adventure where players battle as Goku and his Earth Defense Force allies to save the world from Vegeta and the threatening Saiyan enemies. Dragon Ball Z: Attack Of The Saiyans features a host of original features which will be sure to thrill fans of the series with unique game modes, fun side quests and new material never before seen in either the anime or manga series.
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simbaRahh | 17/11/2009 | See all simbaRahh's reviews (2) »
The game zips by, covering the first eight chapters in fewer than five hours. It slows down a bit after that, but it's still possible to cruise through all the game's 15 chapters in less than 15 hours. Most of the dungeons are bite-sized, with some lasting only two or three screens. They get most of their mileage out of dead ends and random encounters, the latter of which are slightly higher than usual. In fact, the dungeons are so short that there's rarely enough time for you to reach a high enough level to pose a serious threat to the boss. Consequently, you're forced to do a lot of grinding to complete each area, which isn't exactly satisfying. The poor dungeon design is only mitigated by the fact that you gain levels quite quickly and that the dungeons themselves are relatively painless.
What keeps Attack of the Saiyans interesting is its battle system, which offsets the limited number of characters with a fair number of options. A basic attack results in a flurry of… more »
What keeps Attack of the Saiyans interesting is its battle system, which offsets the limited number of characters with a fair number of options. A basic attack results in a flurry of powerful fists, but it's also possible to strike with mainstay attacks like the Kamehameha and the Wolf Fang Fist. You can also combine these skills into powerful attacks like the "Kamehame Fever," which you initiate by having three party members use a Kamehame when their rage meters are filled. These combinations, alongside the even more powerful Ultimate Attacks, keep the experience from getting too repetitive, even if they rarely appear in normal battles. They're mostly there to up the ante and help make boss fights feel appropriately intense, which is what upper-tier attacks should do in an RPG.
12+ (PEGI)
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