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Dead Island

Released on 09 September 2011

Rating: 18+ (BBFC)

4.0 out of 5 (5 customer reviews) | Write a review

New from £20.95

Also available used from £13.00

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Sold by: CurbGames

Condition: New

In stock | Shipping now

Comment: Brand new and sealed. Game in English (cover and manual in French). Delivered within 5 working days. This game is multilanguage and can be played in English, French, German, Spanish, Italian. Free delivery worldwide! No shipping to Malta, Cyprus or Norway.

Available Delivery Options

  • Standard delivery estimate: 31st Dec - 5th Jan
CurbGames

£20.95

Free Delivery

21 SuperPoints

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Terror. Violence. Madness. Bedlam. A holiday paradise gone mad. A tropical island turns into total chaos after a mysterious zombie outbreak. Cut off from the rest of the world, the player's only chance to survive is to fight to the death and find a way to escape from the island.

Dead Island combines first-person action with a heavy focus on melee combat, character development and customization of a vast array of weapons. All of these gameplay features are presented in a dark story inspired by classic zombie movies with a gritty and engrossing campaign that can be played with up to four players in co-op mode.

Set in an open world tropical island, hordes of different festering zombies await players around every corner while they embark on a variety of thrilling missions through the holiday resort. With firearms and ammunition being scarce the player must rely on utilizing found items as weapons for self-defense and fight off zombie hordes in intense melee combat. A diverse range of items can be collected and will later serve to transform the player's ordinary makeshift weapons into serious instruments of destruction.

In addition to satisfying even the most bloodthirsty action fan's fantasy, Dead Island also features role-playing elements which allow the player to develop one of the game's unique character classes according to their preferences, all the while learning new skills and fresh tactics during their journey through the perilous environments of the island. What's more, anytime during a game up to four players can seamlessly join together and experience the intense combat and immersive story with cooperative gameplay.

With the all-new Chrome Engine 5 powering Dead Island, the game will use the latest installment of Techland's acclaimed proprietary game engine, allowing the player to experience the tropical island paradise in graphical splendor with diverse environments like lush forests and detailed city environments.
  • Suitable for 18 years and over. Not for sale to persons under age 18. By purchasing this product, you declare that you are 18 years of age and over.

  • First-person melee combat
  • 4-player co-op
  • Weapon customization
  • Set on a gorgeous open world tropical island
  • RPG elements for character development
  • Hordes of gruesome zombies

customer Reviews

 Average rating (5 reviews)

 Below Average

| | See all PublicDisturbance's reviews (33)

19 hours completion time. 30+ if you do everything I assume. Directx9 graphics for the consoles and unfortunately PC gamers alike. I hope a DX10 or 11 patch is released but I doubt it. Muddy textures up close, adequate lighting effects. In general subs-standard graphics (of course characters look a bit more detailed). Don't believe the graphics praising, it's console gamer banter and people who are probably blind or easily pleased.

To put it bluntly it's Dead Rising 2 in 1st person mode with fewer zombies. There's a tiny variation of enemies - zombies (either wlaking or running), poisonous zombies, a fat vomitting zombie, a suicide bomber zombie, the straight jacket ram zombie and the thug, a zombie without hands who's a bit hyper, "punks" who are uninfected and usually carry guns and the end boss who was just another thug but who could run.

Weapons break too quickly and by the end of the game you're spending over 2k on repairs per weapon. Combat tip that'll see you through over half the game. Spring, jump kick (zombie falls over), one hit in the head with a powerful blunt weapon (zombie dead), rinse repeat throughout 70% of the game....boring.

Carrying 12 weapons made it too easy from the start and unlimited amount of misc items to make stuff with. Although Dead Rising had misc and weapons within the same menu, this made it somewhat of a challenge, even though that game was far too easy as well. Online co-op is ok, unless you're a higher level then everyone else struggles because the zombies are at your level and it just causes issues.Driving was unrealistic, reminded me of Saints Row where cars have unrealistic grip. Visual damage to vehicles is verging on non existent. I mean cars smoke, windows get damaged etc but crashing is unrealistic, nothing you hit gets moved or anything. Shooting out of cars whilst a passenger was quite fun.

Good points - some nice variations of locations, shooting whilst a passenger in a car....that's about all the good points I can think of.

All in all a mediocre game, some replayability, depends what you go for in a game but for me this was boring, far too easy and just never pay attention to hype.

 The Ultimate Marmite Game

| | See all Jeccius's reviews (15)

This is such a bizarre game to review, as it quite literally is an "YOU EITHER LOVE IT OR HATE IT!!!!" game. I personally think it's awesome; a very atmospheric zombie hack-fest-meets-Diablo kind of slasher adventure stuck on a tourist resort island which hosts upto 4 players co-op (plus an arena style add-on coming soon). Graphically it's very solid and hellishly violent (at one point I had 20+ headless corpses strewn at my feet, it's like Mortal Kombat on uppers), plus there's a massive island to fully explore too which is delivered in Acts (Act 2 is simply huge compared to the first, and that takes 5-10 hours first time through).

As I said though this isn't for everyone, it's one of those games you need to see running and decide to go for it. The controls and the layout of things do put alot of people off as it's not as responsively quick as other first persons, but for me it does honestly add to the feeling of dread as you're sneaking around streets and back-alleys trying to avoid groups of the undead.

I'm giving this a 5 as it's my cup of tea; I suggest you watch alot of clips and read up on it as it may not be the same for you. As for specs, I've got a dual-core 3.2ghz with 4gb ram on windows 7; runs a treat on full settings on that :)

 Great game

| | See all Wristaction's reviews (17)

This is a steam game and requires steam to install and play.
It is locked to your steam account, so don't buy secondhand as you won't be able to add to your steam account.

 Better now its been patched

| | See all Affirmative's reviews (39)

If you want gruesome gory violence vs zombies, with lots of bloody and dismembered parts then this is the game for you. This is what I feel DI does really well. The basic combat mechanics against a couple of zombie types. The other stock gameplay features such as crafting, upgrading and maintaining weapons, character progression, inventory management, voice-overs, back-story - it does well too. These all add to the basic nuts and bolts of the game, making it a comparable experience than other games of its ilk.

However, all of this is cast aside by some really awful mistakes, that send the game down from what it could easily have been a 5 game.

The real villain of the piece is the terrible auto-save/checkpoint feature. This is broken to the point that you can lose over 1/2 hr of progress even if you think youre safe w/ the last checkpoint you managed to make. Weapons and artefacts you picked up or crafted can disappear. Your character can appear in a total different area of the map, even if you were nearer to another save-point.

Add to this the ridiculous decision made to have all items & creatures randomly respawn, periodically - probably for those playing in co-op more than anything and the gaming experience is nothing near what it should have been.

It would have been better if, for the single-player experience at least, the game map would not respawn too many items and certainly not all area's would respawn zombies.

Another issue is continuous quests & sub-quests you've managed to pick will not appear in your quest log when you load a saved game. You have to manually revisit every quest giver to get them back. Since you rely on the minimap to tell you where to go, and the minimap requires you to have a quest selected.... you are practically stuffed until you can find your way back to these NPCs.

This is about 2weeks in and there has still been no patch for the steam version to fix these issues.

You are also bound to find that once you get over 1/2 way in the game, combat become repetitive very, very quickly.

Co-op is fine while it lasts, especially given the nature of connecting for how long you want to and to whatever game you want. Though personally Ive had some issues staying in a game due to sound issues. But Im not sure if that was me or the game I was joining.

Other than that, the graphics engine is v. good, the combat exciting, the violence gory and the story and quests worth playing through - at least once. I doubt I will want to play past my first character though which is a shame, because I was really looking forward to smashing as many zombie heads I as I could before Rage comes out!

 Wasn't what it was cracked up to be

| | See all ChaosRapture's reviews (1)

I completely agree with the review below.

I must of completed at least 90% of the side quests (incase i missed some) and finished the game below 30 hours played.

To be honest towards the end of the game it became a big drag for me, The weapons didn't really add any variety and i just found myself running past all of the zombies to get to the end quicker.

Co-op is fun for a mess around but with the lack of ability to turn off voice chat there was numerous times where i found myself leaving co-op games due to people spamming over microphone.

Overall mediocre and wont be playing very often

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Rating18+ (BBFC)