Great action, way too short and too distant to make a lasting impression.
Let me begin with the bad.
-There are only 6 missions that will have about 1-2 hr of playing time, on average depending on how many times you get killed.
-I don't like the battlefield approach where you can drop in and walk about freely. It sounds nice, but they are still confined (rather small) and you still have to perform the missions in a certain order to unlock parts of the battlefield. This sometimes is forced upon you because you're mates go for target 1, while you landed in target zone 2. What I'm trying to say is this: the freedom to go where you want to go is as big as the battlefield, but the freedom of choice is very limited. Though as the levels progress, so does your freedom.
On the upside, it's no operation Typhoon. That had a world that was too big. At least with the smaller battlefields of MOH:A you'll meet enemies soon enough.
-Console based savepoints (called: checkpoints). I'm never a big checkpoint fan. The checkpoints can be reached and saved. It's a bummer that if you land on the wrong spot, you might run around for a reasonable long time and get killed before you reach a checkpoint. I've seen worse use of savepoint though.
-AI is not perfect. Though overall not bad, in some cases your men seem to want to stand in front of you while your aiming for an enemy and they have the tendency to get them killed. Enemies seem to just stand around doing nothing while you're gunning down their friends and some enemies don't react to getting hit or bullets ricocheting from an object nearby.
-because of the "only" 6 missions, starting in Italy and ending somewhere in Germany near the end of the war, it's become a more fragmatic gameplay experience, cutting down the story line immersion you had in the previous titles in the series.
Gives it a bit of a distant feel to it.
-with all this gun power (thommy gun, colt 45, bar, mg 44) I can't shoot through wooden planks and thin metal plates.
-Sometimes the enemy doesn't register hits ...are they on PCP or what?
-You can earn upgrades for your guns, for instance a muzzle that reduces the climbing of the gun when firing on automatic, improving the accuracy. The effects of the upgrades are really visible. Nice feature!
-The graphics are good. Maybe no Crysis, but who cares. They're simply good!
-The sound is good. It's designed to give you the feeling that you are in the middle of a battlefield. Remember the movie "Black Hawk Down" ...yeah only with Nazi's and Allied Airborne Troops and WWII hardware.
The action is awesome! Remember that remark about lack of immersion due to fragmatic storylining? Once the action starts you're immersed whether you want it or not. Screw storyline! I want to finish this level! It's a bit like the X-Wing series vs Wing Commander. Wing Commander you wanted to play because of the gameplay and storyline, X-Wing only because of the gameplay.
Once hell breaks loose ...HELL breaks loose. Black Hawk Down meets WWII!!!
Medal Of Honor: Airborne is a good title that has a few flaws working against it resulting in my rating of 3 stars. For me, it was the lack of decent storyline and the short singleplayer campaign, in the number of missions and in gameplay length.
One thing that sets this title apart from the previous MOH:A and made the series COD rival, is the action. Only one thing that raises this title above mediocre: The action. The action comes swift, it comes hard and it comes in full.