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( 3 customer ratings )
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Silverfall is an immense, intensely paced role-playing/action game within an amazing universe. In a kingdom where nature and technology are opposed, the forces of evil seize magic places in order to take over their power.Incarnate a hero and progress in a fantastic adventure full of numerous quests. Explore a fantasy world and discover an innovative magic environment. Get ready to face countless terrifying creatures and formidable bosses that inhabit the lands of the Nelwë kingdom. Develop more than 130 spells and skills and surround yourself with the best companions to become the hero who will combat the coming of the Order of Nothingness.
Average rating (3 reviews)
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ZEUSGB | 22/12/2007 | See all ZEUSGB's reviews (20) »
Good stuff:
Large and immersive world.Loads of monsters (people have complained about this but Silverfall is all about leveling up so get over it).Large variety of monsters.Good in game tutorials, I didn't need to look in the manual.Ability to alt tab back to Windows (a must have for any game!) :).Nice and lite interface, I don't know why people complain about it so much.Lots of replay options.Lots of character development choices.Different companions to choose from.Nature versus technology premise is really good and to mu knowledge hasn't been done in an RPG before.Monsters are graphically well detailed and their animations are really good.You can actually play through the game again at the end of the game with your current character.
Bad stuff:
On first release there were broken quests but with the 1.17 patch most things have been fixed. I personally haven't found any broken quests.Long load… more »
On first release there were broken quests but with the 1.17 patch most things have been fixed. I personally haven't found any broken quests.Long load times.Bit of a resource hog. Certain parts of the game can use 1.2GB of RAM.Path finding in certain places can be a little bit off.
When I first saw the screenshots for this game I thought wow the cell shaded graphics look really good and different to what we usually see in RPG games. I played the demo and got a little bit bored with it but I persisted and then brought the full game twice (long story). I'm really glad I brought the full game, on my first play through I spent well over 100 hours playing it.
Graphics:
The cell shaded graphics in the game are really good and very unusual for an RPG game. Sliverfall's world environments tend to be well detailed but the game really stands out when you get into certain cities in the game.
Graphically the monsters are really detailed and fit it with the rest of the world really well. The animation of the monsters is also really good and adds to the overall experience of the game.
Sound:
Unfortunately the sound in the game is pretty standard really, there's nothing really there that stands out and even the music isn't that great.
Most of the voice acting is very good, as with every game you'll get a certain amount of poor voice acting and that rule applies with Silverfall but thankfully there is a very limited amount of poor voice acting.
Experience/overall:
I found the game to be a great old school RPG with lots of character development options coupled with a believable story. The premise of nature versus technology is really interesting and fits in well with the world that they designed.
Silverfall is a worthy successor to Diablo, most people might not think so but I enjoyed this game a lot more than Diablo.
My review does in no way do this game justice all that I can say is go and buy this game!
literatim | 25/11/2007 | See all literatim's reviews (1) »
This game has all of the bugs and nastinesses that the majority of reviews warn about, but to be fair, only the terrible mini-map really detracts from the gameplay significantly...oh, and the terrible camera/view movement system.
The main let-down is that you start as a pleb with a stick up against a swamp full of killer zombies and you get killed on a fairly regular basis. This wouldn't be too much of a problem, except that when you get killed in Silverfall, that's it, you're dead... You respawn practically naked in the nearby town and are then given the task of going and retrieving all of your kit from wherever you died...which is in amongst a bunch of zombies...and you've got no weapons or armour...so you die again...and again...and again...
To be fair, there are tricks to this repetitive task, like ensuring you have a self-healing spell selected in amongst your abilities and that you're carrying a spare set of equipment, as you bizarrely only lose what you're wearing… more »
To be fair, there are tricks to this repetitive task, like ensuring you have a self-healing spell selected in amongst your abilities and that you're carrying a spare set of equipment, as you bizarrely only lose what you're wearing when you die, not what you're carrying. But to be honest, most other games developer have moved beyond the "bang - you're dead" principle of gameplay and the fact that Silverfall hasn't just makes it a frustrating waste of time.
I daresay Silverfall is quite a good game if you can stay alive long enough to get into it, but if you're a fairly casual gamer looking for an enjoyable game, try DungeonSeige II, which is far more rewarding and better thought out.
sanjohns | 04/11/2007 | See all sanjohns' reviews (1) »
trying this game again,first one loaded and played, and was brilliant, but will not load now
12+ (PEGI)
1-8
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