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Guild Wars 2

Released on 28 August 2012

Rating: 12+ (PEGI)

3.0 out of 5 (6 customer reviews) | Write a review

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Enter the ever-changing fantasy world of Tyria, where you control the story and your actions shape the world around you!

Heroes from the five great races - charr, asura, norn, sylvari and humans - must set aside their differences and unite against the Elder Dragons who have woken from their slumber, reshaping continents and corrupting the land and its inhabitants. Together these champions are the last, best hope for Tyria. Guild Wars 2 is redefining the future of online role-playing games with intense, action-oriented combat, customisable personal story, innovative dynamic events that have a real and persistent effect on the surroundings, world-class PvP and no subscription fees.

The original Guild Wars series sold over seven million units across North America and Europe and continues to enjoy an active, loyal player base. Guild Wars 2 builds on the rich lore and groundbreaking gameplay developed in the original games, but takes players 250 years into the future to a radically different world of Tyria.

Guild Wars 2 is developed by ArenaNet in Bellevue, Washington, USA. This 250-person-strong game studio has a proven record of innovation and accomplishment creating online worlds.

  • Dynamic events: Explore an ever-changing fantasy world where your actions have a real and persistent effect on your surroundings. Dynamic events respond and change based on how you react to them. Will you defend that village from rampaging centaurs or let it burn? The choice is yours!
  • Personal stories: Your personal story begins with key decisions you make when creating your character's biography and then evolves with each fateful choice you make in the game. You decide who lives, who dies and what path you'll walk in life, and those choices have a lasting effect on both your personal story and your private home instance.
  • Action-oriented combat: Experience a new kind of high-impact, fastpaced combat. Attack on the move, dodge and roll away from enemy blows, team up with other players for powerful combos, take advantage of handy environmental weapons, and unleash spectacular skills and spells. Guild Wars 2 is putting the fun back into fantasy combat.
  • Sprawling dungeons: Only the most experienced groups of adventurers dare enter the dungeons, huge private adventure areas where the risks are immense but the rewards are great. Dungeons take many forms, but in each you follow a gripping plot in story mode and then branch into the even more challenging free-roaming explorable mode.
  • Competitive PvP: Face off against small teams of other players in intense matches where skill and audacity determine the victor. Battle over key objectives on a wide variety of maps loaded with game-changing secondary objectives like cannons and trebuchets. Make a name for your team during the daily, weekly and annual PvP tournaments.
  • Worlds collide: Prepare for battlefield combat on an epic scale! In world vs. world, armies of hundreds of players from competing servers wage war across four sprawling maps, seizing objectives and scoring points for their side. Lay siege to castles, raid enemy supply caravans, build weapons of war and clash with other players in truly massive battles. There's always something to do on the battlefield and new players can start WvW right away!
  • No subscription: Get the game and play online for as long as you want. It's that simple.

customer Reviews

 Average rating (6 reviews)

 MMO's can be fun

| | See all LAWhitworth's reviews (23)

This shall not be a long review or a bias one. I have played mmos for nearly 8 years and played FFXI, wow, LOTRO, and more.

Firstly, I like how there is no holy trinity where you must have a tank, a healer and 3 dps. Your character is a dps with heals basicly. It makes groups easier to come by and it also means people are not excluded from a group either,

Dynamic questing replaces the MMO genre of find a quest giver and then hand in quest mechanic, and replaces it with random world events which everyone can just jump in a help. The more you help the greater the reward, so nobody can jump in the last second and get the rewards as someone whom helped the most.

The races are nice, and the professions are balanced.

The pvp is vastly better than any MMO I have played.

This game is good for those looking for a better MMO, or those that hate the current style of MMOs.

5/5 ANET has made a game worthy of bringing down WoW subs even more.

 A great game. Some flaws

| | See all SolarNova's reviews (19)

Guildwars 2 has been a very highly anticipated game and thankfully it has very little wrong with it from my point of view.
Since i have yet to reach end game do please take my review with a pinch of salt.

The only letdown i find is that the combat is still tab targeting. If mmorpgs are going to evolve they need to get away from the mundain and super easy combat of tab targeting. Thankfully although Guildwars 2 is still tab target, there is some manual aiming required. You need to make sure you get in range yourself, and be pointing in the correct direction, skills can still be used even if you not in range and generate a CD. Additionaly you need to dodge and activate blocks yourself, although imo the dodge mechanic could be made better, only allowing 2 dodges in a row isnt enough.

What i really like about guildwars 2 however compared to even the action combat mmo s out atm is that you cannot out level an area. If your level 50 and want to complete quests in a level 30 zone, you get down leveled to the area level plus 2 so that you notice a slight advantage but can still easily be killed it your not carefull.
The skill system could be improved imo, more weapon skills to chose from for each weapon type would be perfect, a fixed set of 5 skills for a 2her, 3 for main hand, and 2 for off hand make the system not very customizable. Granted you can customize traits that act like passive buffs and condition effects yourself, but it still feels limited. And you can use a variety of weapons and thus skills.. but even so i would have prefered say 10 skills for 2h sword and you have to chose 5 of them yourself. and the same for each other weapon.

The voice acting overall is great, and there is alot of it. The music is nice aswell. My only complaint is that the sound channels sound mudled in some cases. Like a person speaking will sound very close but infact are far away, and visa versa. This may just take some tweeking on arenanets part though.

The graphics style also is better than i expected, though done in a handpainted style, the quality is good. However the antialaizing is horrible. They only allow FXAA ingame and you cant force CSAA through nvidia controll panel with the latest drivers. The only way to increase the quality to help reduce jaggies is to render the game via -supersampling-. You have 3 settings ingame. you can ether render the game bellow your resolution, at the native resolution, or at a higher resolution -supersample-. The problem with this is it has a massive performance hit. i really think in the future they should add CSAA and-or MSAA options to the game.

The leveling speed isnt to bad, and they cant really make it any slower since even if you complete say the 15-25 map for your race, you still are not level 25 by the time you finish, requiring you to do more events or move over to another races 15-25 level zone and do their quests. But i would still prefer if they could add more quests and slow the leveling speed.

I would continue on but, it would get to long so all ill say is that the game is good, in a perfect world i would have liked to see a game that took apsects from a game like Tera Online and combined it with aspects from Guildwars 2. notible the combat from Tera with the story and gameplay in terms of levels from Guildwars 2. Alass this is not a perfect world.

 MMO Evolved

| | See all EtherKnight's reviews (1)

The quick version, ArenaNet nailed it.

After 10 years of MMO games I've become highly critical of all the recent games that have attempted to break into the market after the success of WoW. Boring, dreary, repetitive and generally full of bugs they all fail hard in some way.

Guild Wars 2 is non of that. A breath of fresh air in an otherwise stale market. Gone is the instanced world of Guild Wars 1. Gone is the trinity of tank, healer, dps. Gone is the concept of quests! At first this is all confusing but as you start playing through zones the freedom to do what you want and not just follow a series of quests makes so much sense. Just grinding out creature kills won't get you levels, actively playing the game and joining events will do far more for your playing experience.

Most of the faults with the game are minor and are already being fixed by the developers very quickly. The only complaint that I have is sometimes events can be come repetitive, e.g the 3rd time you fend off a harpy attack does dull the entertainment value of it. But you can always move to a new part of the zone and get involved in other things.

In other games you feel the urge to rush to the level cap to start playing the game. But here, you are playing from level 2 onwards. So there is no urgency, no rush. Just sit back and enjoy the ride.

 They killed a legend

| | See all MrGruff's reviews (1)

Mainstream pants for the masses. Broken economy from the outset, no click to move, many broken promises from what was envisaged.

People played and still play the original and expansions for years, most of those loyal fans tried this and left within the first 3 months.


| | See all FuzFuz's reviews (6)

It was a good game, lot of potential. The premises (and prOmises) were amazing: No grinding, no gating...
Sure, it would have needed some bit of changes and fixes here and there (the greatest being the lacking of a proper LFG tool), but it was overall pretty great for a new MMO.
But with the Lost Shores patch they trashed it all. They broke ALL their promises, they went against their own manifesto. They went for an HEAVY grind style, a terrible gear treadmill. On top of that, the economy is ruined and prices are a real problem, especially for new players. So, if you want to buy or craft something now you pretty much have to buy money from their shop, making this a Pay to Win game.
Really disappointed, it had potential, but now it's just another WoW clone, and WoW still does those things better.

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Rating12+ (PEGI)