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Total War: Shogun 2

Released on 15 March 2011

Rating: 16+ (PEGI)

4.0 out of 5 (12 customer reviews) | Write a review

New from £14.79

Also available used from £2.23

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Sold by: Dvdsonline1

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Sold by: MIGHTYQUINSSTOOP | visit our store

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Comment: ***SEALED & SHRINK WRAPPED *** CASED, INLAYS, MANUAL ***DESPATCHED WITHIN TWO WORKING DAYS

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Sold by: gamezonestc

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Sold by: CurbGames

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Comment: Brand new and sealed. Game in English (cover and manual in German). Delivered within 5 working days. This game is multilanguage and can be played in English, French, German, Spanish, Italian. Free delivery worldwide!

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Sold by: RetroGamer101

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Comment: **New Factory Sealed** PAL Version.

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It is the middle of the 16th Century in Feudal Japan. The country, once ruled by a unified government, is now split into many warring clans. Players take on the role of one Daimyo, the clan leader, and will use military engagements, economics and diplomacy to achieve the ultimate goal, re-unite Japan under his supreme command and become the new Shogun - the undisputed ruler of a pacified nation.

Shogun 2: Total War will feature enhanced full 3D battles via land and sea, which made a name for the series, as well as the tactical campaign map that many refer to as the heart and soul of Total War. Featuring a brand new AI system inspired by the scriptures that influenced Japanese warfare, the millennia old Chinese "Art of War", the Creative Assembly brings the wisdom of Master Sun Tsu to Shogun 2: Total War. Analysing this ancient text enabled the Creative Assembly to implement easy to understand yet deep strategic gameplay.

  • 9 Playable clans ranging from the large and powerful to the tiny and weak - Take charge of any of the nine major factions of Japanese feudal history, from the mighty Oda to the more delicate but well positioned Tokugawa clan. All of these clans could rise to take the position of Shogun under your leadership
  • Brand new siege mechanics vastly improved over Napoleon and Empire - Japanese siege warfare is markedly different form its European equivalent. Castles are now elaborate death traps, with the enemy being invited in to attempt to destroy the defender. Defenders and attackers now have multiple options, paths and objectives within a siege and a larger number of castle types make this all the more elaborate and strategic
  • Much improved terrain and environments, mountains in battle and new environments - Shogun 2s terrain system is brand new to deal with the Japanese landscape and the radically different topography it presents the player with

customer Reviews

 Average rating (12 reviews)

 Not revolutionary but nevertheless well done

| | See all Eisert's reviews (6)

I did not have time to get into all features in detail but until now all plays quite well. Creative Assembly reduced the (financial) risk by producing a remake of their first Total War game.
Almost everything in this game was already tried out in previous Total war games but now it is all put together (and rather well I must admit).

As the detail of the graphics were increased considerable I feared slow(er) framerates than the previous title (with my I5 PC) but everything runs smoothly. Only on the campaign map I've noticed some choppy movements of units when more and more of the (strategic) map is revealed. A smooth gameplay on the battlefield is however the most important for a real time war game and until now I encountered no issues with that.

The game is improved in almost every field. The campaign map is 3D and can now fully rotate. The map was designed with much eye for detail (dark weather/rough seas in wintertime, bright weather/calm seas in summertime or the Japanese with hand carts pushing goods but nicely pass each other on the roads, not going through each other like in some other games, etc.). The family tree is back with the possibilty to marry into another clan.

The siege castles can be very huge with multiple rings of defenses.

The sea battles - although in my view also based on the same graphical engine as Napoleon Total War - are quite different as the ships are more floating wooden castles designed to board (well) other floating wooden castles.

There are some new features to Total War such as a data log showing all events in Japan, the user selectable RPG parameters for generals and strategic units (assassins, priests,...) and the victory locations on the battlefield but most things we have seen before (but now in the most advanced Total War game).
I suspect that some of the new features were "borrowed" from other games like the (victory) locations on the battlefield (comparable to King Arthur) providing extra bonusses for your troops. Why not? Ideas which have proven to work in other games should be used to make your own game better. I bet Total War inspired other games designers too.

The battlefield has not changed too much. In my opinion they did not use a different game engine than the one which was used for Empire and Napoleon Total War. How do I know? Well the grahpical issues which I sometimes had after spending quite a few hours of play during Empire/Napoleon (like the bright white uniforms for all troops on the battlfield or the black artifacts) are there again. These are minor issues though as the graphics are still state of the art.

The AI is improved (although it will never match a human). I did however surprise me once during a siege of my stronghold. Some of their troops apparently sneaked up from a backward direction into my stronghold while I was harassing the main body of their army with my cavalry bowmen (which needed a lot personal attention to avoid them being decimated by spearmen).

I did not yet try the multiplayer aspect of the game but it looks interesting.

In my view Total War has the best game concept (strategic turn based and tactical real time) of all wargames and until now the Creative Assembly is the best in this field in terms of graphics and gameplay although the competition is there and is getting closer (good for us).

All in all a very enjoyable and high quality game although I prefer the Napoleonic (and later) era. I hope they will once make a WWI or WWII Total War. But this is unkown terrain for the Creative Assembly and therefore poses a much higher risk than the proven grounds of the Medieval era being it in Japan or in Europe.

Nevertheless a must buyer for every strategy and wargame fan

 great game

| | See all skolly's reviews (2)

This is a super looking game set in a wonderful but bloody phase of history. I would pay no attention to the first review, with specs like that his pc should run it perfectly. The game itself doesn't require that much to run so don't worry if you think you have a "mid range" pc, it will be fine:-))

 Total War: Shogun 2

| | See all Simonufc's reviews (3)

Was really exited for this game and when it finally came out i was not dissapointed. Unit detail is spectacular, the campaign map is vast and enjoyable. The studying of different arts, ally's actually helping you instead of betraying you all the time like in previous total war games makes a much more enjoyable experience. The multiplayer makes it feel much more unique to a player, having your own Avatar which you can customise with bows, armour etc...the campaign can be frustrating at times, settlements rebelling with vast armies due to religion, starvation, emigration etc. But all round, fantastic game a must have.

 Time to upgrade your hardware...

| | See all infunctionx's reviews (2)

Its very good, but if you have a mid-range gaming PC like me then the graphics are greatly reduced and on my PC (Quad processer, 4 GB RAM, ATI Radeon HD 4850) it looks worse than Total War: Empire. Despite this it has a very good multiplayer mode and a nice and lengthy single campaign mode

 Total war back to their best

| | See all playcustomer12's reviews (2)

This game is absolutely superb. First the looks the game is beautiful and the graphics are superb but you do need good specs I dont think it is worth playing if you computer barely copes with it.

Now to the actual game I was hooked to Medieval 2 which I think this is similar to. That in itself is a massive compliment the game is on epic proportions. I also feel that the risk like platform coupled with the on field battle and siege option are unrivalled by any game.

But the best thing about this one is a few subtle differences to the previous total war games. Previously there would be times in battles that you would ask a unit to do something and they simply wouldnt. This has been minimised in Shogun 2.

Secondly missile units are also a delicate area in a game like this. Make them too powerful and they are the only units you need. Make them too weak and it takes a lot of fun out of the game I think this has happened before in total war games. But in shogun it is perfect the missile units are great. If you are attacking a fort or a unit stands still too long then they are seriously punished as they should be. But missile units are not too strong you certainly need a good mix of different units.

All in all I think the games looks amazing. It also has all the good features of previous games in this series making improvements where there needed to be making sure to not deviate too far from a proven recipe.

If you have played other total war games and liked them buy this one!!!!!!! If you have never played one then buy it anyway it is amazing.

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Rating16+ (PEGI)