Starcraft 2: Heart Of The Swarm (Expansion Pack)

Released on 12 March 2013

Rating: 16+ (PEGI)

4.0 out of 5 (1 customer review) | Write a review

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StarCraft 2: Heart Of The Swarm is the first expansion to Blizzard's award-winning real-time strategy game StarCraft 2: Wings Of Liberty. Heart of the Swarm features a new campaign continuing the epic story of Sarah Kerrigan, Queen of Blades, as she gathers the remnants of the zerg Swarm and plots her revenge against the treacherous dictator of the Koprulu sector, Arcturus Mengsk. It also introduces several new multiplayer units and features that enhance the acclaimed StarCraft 2 online experience.

Heart of the Swarm picks up the story of StarCraft 2 where Wings of Liberty left off, focusing on Kerrigan's quest to reunite the Swarm and exact revenge on Arcturus Mengsk. Over the course of 20 campaign missions, players will follow Kerrigan as she sweeps across the galaxy, incorporating a variety of distinctive zerg species into her brood. Kerrigan will grow in strength from mission to mission, and players will be able to customize her with powerful new abilities, as well as evolve various zerg strains into fearsome new subspecies to suit their play style.

New weapons of war also debut in Heart of the Swarm's multiplayer, including new units such as Terran Hellbats, Zerg Swarm Hosts, and Protoss Tempests, while certain existing units from Wings of Liberty will be updated with new capabilities.
  • Group and clan systems
  • Unranked matchmaking
  • Global play, enabling players to battle others in different regions around the world
  • Additional stat tracking
  • User interface improvements
  • Enhanced physics system, for more visceral looking battles
  • Multiplayer replays, to watch replays with friends
  • A leveling system that gives Heart of the Swarm players a new way to earn customization options for their online profiles

customer Reviews

 Average rating (1 review)

 Good but...

| | See all Pitoxo's reviews (2)

Good game but still more missing what I like about the first Starcraft. Fantastic dynamic story, great graphics, units, upgrades, abilities its all great but missions way too simple, straightforward and short. I like the old Starcraft because I can play it in so many ways where here I have time limits, only given units many times, not very often the way I like it - get some minerals to harvest, a goal and now do whatever you like without someone telling you now you have 5 mins for this then for that and then its all over 20 minutes and its the end of mission. This gets boring very quickly and after I played one mission 2-3 times I dont want to play it again because there is not much more I can do there or any differently. So yeah a good game but after a week or so I end up playing only multiplayer and old Starcraft again where I can make the enemy suffer slow painful death rather then just direct units and quickly because I could be late. What a shame could be fun for much longer

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Rating16+ (PEGI)