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Warhammer Online: Age Of Reckoning

Released on 18 September 2008

Rating: 12+ (PEGI)

4.0 out of 5 (96 customer reviews) | Write a review

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War is everywhere in Warhammer Online: Age of Reckoning, the new fantasy MMORPG from the creators of Dark Age of Camelot. Warhammer Online features next generation Realm vs. Realm (RvR) game play that will immerse players in a world of perpetual conflict for years to come. Based on the famous Games Workshop licence created 25 years ago, the popular Warhammer fantasy world is one of the most elaborated to date.

Dominated by force of arms and magic, Warhammer Online provides a rich setting for players to experience the glory of battle and the epic nature of a war ravaging the Old World. Players can experience many different kinds of adventures, with the chance to play together as a group or individually, through different types of PvP (Player vs Player) or PvE (Player vs Environment). Every aspect of the game - every player, every quest, every encounter, and every battle - can turn the tide of the ongoing war and mean victory for your Realm!
  • Fight for the Realms of Order (Dwarfs, High Elves, and Empire) or Destruction (Greenskins, Dark Elves, and Chaos) in a war being waged across thirty-three massive battlefields.
  • Take part in Realm vs. Realm warfare and battle for the supremacy of your realm! With an army of allied players at your back, you will defend your homeland, invade enemy realms, and ultimately lead the siege of your enemy's Capital City.
  • For the first time ever, players can engage in Public Quests - multi-stage, communal quests to be completed by allied players fighting together against overwhelming odds.
  • Embark on an epic quest to complete the Tome of Knowledge, a veritable encyclopaedia of the game, and unlock Warhammer lore, detailed monster information, new abilities and rewards, and major story plotlines.

customer Reviews

 Average rating (96 reviews)

 Needs to do more...

| | See all Ryamu1985's reviews (2)

I bought this game on release day, and have been following it's progress since the good old days when it was announced at Games Day. Unfortunately, I have to say I'm very dissappointed.

To let you know, my specs are as follows:

AMD 3.2Ghz processor
Gforce 8800 GT Graphics
8MB internet connection hardwired to PC

So, more than enough to run the game, according to the minimum specs, thinks I. How wrong I was. For some reason, it took over an hour to install the game, a problem I haven't had with any other disc. It actually crashed out once and I had to start the whole process again. Might just be me, but meh.

When I finally got it installed, I opened it and waited for my firewall to ask for access, but this didn't happen. After trawling through some forums, it turns out the game doesn't like many firewalls and a lot of users are having problems playing it with their firewalls up. Giving it the benifit of the doubt and throwing caution to the wind, I turned off my firewall and the game finally started.

2 crashes later (game hung up on 'finding a server' screen) I was looking at my character creation screen. Characters are stereotypical MMO fayre, tank, dps, ranged etc, so nothing spectacular there. As it stands, you have a few hairstyle and face choices to choose from, but nothing revolutionary. I made my Chaos Marauder and logged in, still feeling optimistic.

I am well aware that any MMO will have lag on release, as there's undoubtably going to be a massive influx of new players, but this was unplayable. My character would still display the 'standing still' graphic while running around, scenery would appear and dissappear, I would have to wait 2-3 minutes for quest-specific NPC's to appear before I could interact with them and more.

Still trying to find love for this game, I stuck it out for about another 3 minutes (for a total of about 7 mins logged in) before the dreaded crashes kicked in. The game hung up completely and crashed to desktop. More forum trawling reveals this to be a problem for a lot of players at the moment.

That was basically my experience of first-day playing. Oh, and when I logged back in the next day, my character had dissappeared completely and the game told me I had no characters on any servers (another apparently non-isolated problem).

After playing for another few days, I'm sad to say this game just isn't that good. It feels exactly like WoW to play (see enemy, press tab to lock, run towards it, hammer 1 til it dies, wash rinse repeat), which might be acceptable in a 4 year old game, but not something fresh off the press. The public quests are very predictable and linear (everyone kill x number of grunts, x number of elites, a boss or 2 then reap rewards, do this again 2-3 times to complete the section then move on), and you're forced to do the same one more than once in order to advance. The areas are cluttered and messy at the best of times, and bland and unimaginitive at the worst. I've made better gaming tables in a weekend with cardboard, PVA and a big tub of flock. Then there's the crafting system.

The crafting system involves choosing a seed to grow, then actually waiting up to 2 minutes for it to grow to a plant. Yes, that's right, 2 minutes just staring at a screen doing nothing PER PLANT. There's items you can use tonock 30 secs or so off, but it still takes too long. The plants you grow are then drag-n-dropped onto another screen and mixed into various useless potions. That's it. Also, Everyone has the same skills.

Might turn into a good game in years to come, but for now, dissapointing and bland. Gets 2 stars as the graphics are pretty (when it works, that is

 Real very poor - would only appeal to fanboys

| | See all MannyL's reviews (1)

Joined up with my brother and some friends, really looking-forward to playing something other than Warcrack. Sadly this game turns out to be nothing more than a wanna-be Warcrack clone with none of the good features and a heck of a lot of bugs. Think Warcraft but written by a bunch of teenagers and with zero testing. You get the idea.

Really, this game is an alpha product. I'm shocked at the number of problems I've found in just over ONE WEEK of gameplay. Utterly inexcusable. My thinking is that EA maybe ran out of cash to finish it so got it out the door and are planning to get it completed over the next couple of years. Cos that's how long it will take to finish this game off and get it up to the same standard as the competition.

- Public quests - they may be samey (as some others have said) but they are still a fresh approach to questing and I really like this. Best feature of the game by far. Would like to see more of these. Also would like to see an expanded list of Rep rewards cos the ones available are just not enough to cover all classes.
- New content! Biggest reason I wanted to try this game out. I've levelled half a dozen 70's in Warcrack and know the game inside and out. Refreshing to see new quests.
- You don't have to fly from zone to zone in "realtime", it's an instant zoning effect. Maybe this is unrealistic but it beats sitting on a bat from Ogrimmar to Gadgetzan for 10minutes :-)
- 1 month of gameplay is free

- Logon queues (20mins on "low population" servers)
- numerous CTD (crash to desktop) bugs, which of course place you back into the dreaded Logon queues (see above).
- Flight paths seem to be located in towns that you can't set as your home waypoint , resulting in a massive walk to/from each time you want to use them
- lvl 40 level cap. what a joke ! there are quite a few 30+ already on my realm . can't imagine it will take much longer for them to hit the level cap and wonder what they are still doing playing this game !!
- real bad lag : even with rock solid internet connection, you get mobs "teleporting" to you after you hit them with a ranged weapon. Amateurish in the extreme.
- virtually non-existing crafting system. Clearly something that was dropped due to time constraints. If you like crafting, steer far far away from this game
- Looting is a complete pain in the wotsit. Too many dialogues
- You can't buy or craft bags, so the way the "designers" (I hesitate to use that word, as I doubt there was any real design done on this game!) have gotten around this is that every 10 levels your bags magically grow. I absolutely kid you not.
- The horses are UGLY UGLY UGLY and look like they were drawn on a ZX-Spectrum 48K and have the comensuration animations to go along with that.
- Virtually impossible to enter a battleground. Well, at least it has been for me & my friends (have queued for literally HOURS to no effect).
- The two instances we've tried have been "designed" (again, I use that word cautiously) by a 2 year old. One long corridor with a few rooms off it. I kid you not. Took all of 10 minutes to clear. All the battles were utterly tedious , and the loot was duplicated off the bosses. Absolute joke. To give you an idea of the size of the instances (if you know Warcraft), take Wailing Caverns. And divide by around 100. I'm being deadly serious.

My advice to any potential player/buyer is : steer well clear for around 18 months. If the game lasts that long, give it a try and it will probably be quite good by then.

 Good, but fairly shallow

| | See all Toomes's reviews (1)

Though the graphics are not that impressive ( no anti-aliasing at all unless you over-ride yourself ! ), this game makes a REALLY good impression on anyone tired of other MMOs.

It has lots of fun innovations, but they are entirely dependent upon the participation of other players - even on the busiest servers a lot of the content is simply unattainable due to everyone being busy and spread out.

You get to participate in PvP from the very start, and even sieges early on - which is very good but...
Characters level VERY slowly from mid-game onwards, so I ended up seeing all of the PvE content with my first character and still needed a ton of PvP to make any progress !

The PvP is more fun than other MMOs, but it is still an MMO so long play sessions of nothing but point & click PvP gobbled up all my enthusiasm within a few weeks.

Regarding the trimmings : character models are mostly ugly ( of course some are meant to be so suits those well ), creation options are circa the 20th century, armor is very samey ( deliberately - for PvP ease ), customization is negligible ( the hyped Trophies are tiny ), crafting is deficient, no housing, no out-of-combat activities...
In short ; look to WAR for the PvP and group play, not for any of the usual MMO stuff to obsess over.

I would certainly recommend that MMO fans try WAR at some point, but don't go in expecting that it offers ALL your current MMOs do and more - WAR is definitely ( and deliberately ) missing a lot of stuff that you might be taking for granted.

 Good game if you can actually log on

| | See all northman22's reviews (1)

A good game.

However, Don't bother if you actually have to work or sleep. For the week i've owned this game i can't actually log on during around 17:00 to 22:00, i.e. the times you are not either working or sleeping and would actually want to play the game.

Other than that its great. No really it is.

 Played head start and open beta

| | See all Blinx56's reviews (7)

A lot of people compare this game to wow. I played wow since it's launch but eventually quit the game because of the grind. Die hard wow fans may not like the game as it is more about pvp and less about end game dungeons. Which personally i prefer as i never had the patience for end game grinding. Enough about the wow comparisons i'm sure you're all sick fo hearing lets get reviewing.

Gameplay feels very smooth and the visual effects for spells are great. The classes are fun to play; for once a game has made several unique warrior type clases that have specific qualities and are as fun to play with as the spell casters.

Personally i dont feel the grind as i party up and quest while waiting to join a rvr senario. Once the senario is over i appear exactly where i was when i joined the battlegrounds. I can then re-join the que. I can also take part in some public quests. These are the three ways to level your character. It is so easy to switch between pve, public quest and pvp. This makes the game so enjoyable with no feeling of a grind. This game is great!!

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Rating12+ (PEGI)
Minimum RequirementsOnline only
Requires a recurring monthly subscription

Windows XP / Vista
2.5GHz Pentium IV (single core) or equivalent (2.5GHz Pentium IV or equivalent for Vista)
1GB RAM (2GB for Vista)
128MB Graphics Card with Pixel Shader 2.0 support
15GB HDD Space

Supported graphics cards:
ATi Radeon series:
9500, 9600, 9800
X300, X600, X700, X800, X850
X1300, X1600, X1800, X1900, X1950
2400, 2600, 2900
3650, 3850, 3870
4850, 4870

nVidia GeForce series:
FX 5900, FX 5950
6600, 6800
7600, 7800, 7900, 7950
8400, 8500, 8600, 8800
9400, 9500, 9600, 9800
GTX 260, GTX 280

Intel Extreme Graphics:
GMA X4500

Laptop versions of these chipsets may work, but may run comparatively slowly. Standalone cards that are installed in vanilla PCI slots (not PCIe or PCIx or AGP), such as some GeForce FX variants, will perform poorly. Integrated chipsets such as the ATi Xpress and the nVidia TurboCache variants will have low settings selected, but should run satisfactorily.

Please Note! Attempting to play the game using video hardware that isn't listed above may result in reduced performance, graphical issues or cause the game to not run at all. The nVidia GeForce FX series is unsupported under Vista.

Recommended audo hardware:
Sound Blaster X-Fi series sound card (Note: Requires Creative ALchemy for Windows Vista)