This is my first X game. I've always been a fan of space based combat (Freelance / Nexus ect...) so I thought Id give this a try.
I'll basically explain the start of this game;
You start in space, with no clue on where to go, or what to do. It's very overwhelming.
This is one of the most confusing games I have ever played. The manual helps, but doesnt explain the simple stuff, the UI is so bad, it literally took me half an hour to figure out how to buy somthing, then I found out I couldnt mount it to my ship and had wasted all my money and couldnt undo the transaction. I've started seven new games now and I think I've just about got the hang of the basics (aprox 5 hours of usful gameplay, 6 hours floating around with a perplexed look on my face wondering what I am supposed to be doing)
A hair pullingly awful start to the game, I kept coming back for more hoping there would be some trick to it, or somthing to hook me. Sadly, theres not, but things do become clearer. From what I've gathered, it's a space based trading game, then when you've got enough cash you build your fleet and take on the story and it turns into a combat game. Trading, is smart, but like most things it's not really clear until you've spent a bit of time doing it. Basically certain stations need certain materials. Everything needs energy cells, so I've found this easiest to trade in at the beginning. The economy works on supply and demand. If a factory is out of energy cells, they will pay alot for them. Trick is to find somwhere with an abundence who are selling cheap. Match them up, buy the cells cheap, sell them high. Basic business, it's just been made stupidly hard in this game!
So far, I've not been very complimenting of this game, yet given it three stars. Here's why, it's amazingly engrossing. When everything starts twigging, and things make sense, and the madness becomes clearer, you start planning. Flying though a system hauling meat, you stick the auto pilot on and check out what the other stations are selling, you notice a lack of energy cells. You think "hmmm, i'll come back here with a haul of enegry cells later, make a killing" but then thought of grandue gets you, what if I built a energy factory here, surly I would rake in the cash? and this is where it begins. You start shopping around, seeing how much it would all cost, this is where the game comes into its own, building a startion the size of England, and its all yours, and it dosent stop there. You can ammas you own empire, and a massive fleet.
If you can get your head around the confusing UI, and the slight slow start (literally, your ship is a slug until you get an upgrade!) this is an impressive game. Sadly, it shouldnt take so much work to get to your head around how a game works.