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Football Manager 2014 (PC / Mac / Linux)

Released on 31 October 2013

Rating: 3+ (PEGI)

3.0 out of 5 (12 customer reviews) | Write a review

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Benefitting from more than 1,000 improvements and enhancements over its most recent predecessor, FM 2014 is the most realistic simulation of football management ever released.

In addition to enhanced gameplay, FM 2014 also delivers a range of technical innovations, with the game available on Linux for the first time and the introduction of 'cloud save' technology, which means that managers can now pursue a single career from any computer, anywhere in the world.

The FM experience is also more customisable than ever before, as the integration of Steam Workshop tools make it easy for managers to create and share customised FM content and experiences such as photo/logo packs, new and custom competitions and even tailor-made in-game challenges using the new Challenge Editor which has been incorporated into the free-to-download Pre-game Editor.
  • Play it whenever, wherever, however
  • Play on Linux for the first time, plus the inclusion of 'cloud-save' technology which means that managers can now pursue a single career from any computer, anywhere in the world. FM14 also includes integration with Steam Workshop making it easy for managers to create and share customised FM content such as photo/logo packs, new and custom competitions and tailor-made challenges using the new Challenge Editor.
  • Improved Match Engine
  • The 3D Match Engine has seen extensive improvements, including enhanced AI, improved lighting and player animation, individual player character and kit models, more realistic player reaction to on-field incidents and a range of optimisations which combine to make this the best looking and fastest FM Match Engine yet.
  • Tactical overhaul
  • There has been a complete redesign of how tactics are created, selected and implemented with player roles and team strategies becoming even more prominent, definable roles for players for multiple positions, new player roles and instructions and improvements to rival managers' AI so that they'll adapt their tactics more readily over time.
  • More realistic transfers and contracts
  • FM 2014 features a revamped transfer module where opposing clubs and managers adopt a more realistic approach when making or responding to transfer offers. In addition, a number of new 'real world' transfer clauses have been added, such as the facility to loan a player back to the club he's just been bought from and the option to offer a combination of cash and loan players, as well as new contract clauses such as a sub bench appearance fee. On top of this, the old 'turn-based' system of transfer negotiations can now be done two ways, the tried and tested system and a new 'live' system, similar to that used in FM's contract negotiations.
  • More sophisticated board interaction
  • Contract negotiations are more realistic in FM 2014, as managers and boards can now make demands and lay down their respective visions for the club in both initial job interviews and contract renewal discussions. Managers can also attempt to renegotiate transfer and wage budgets as a reward for staying loyal if they've been offered a job by another club, with the outcome helping aid their decision on whether to move or not.
  • Improved interaction with players, staff and media
  • There is now better interaction between players, managers, their rivals and the media
  • for example, members of the coaching staff now offer feedback on how reserve and youth team players are performing. Managers can also ask key players to have a word with unhappy squad members, while the introduction of an end-of-season meeting allows the manager to let the squad know how they have performed and set targets for the coming season.
  • News system
  • The news system has been overhauled so managers can now deal with many club matters directly from their inbox. In addition, news is now colour-coded, based on category, and contains
  • more detail - for example, scout reports now appear as a single news item with a top-line report on all players scouted and the facility to shortlist or make an offer for each of these players.
  • Enhanced user interface
  • Major changes have been made to FM 2014's user interface. Key areas have been redesigned - including the training overview page, the transfer centre and the news homepage - while widespread changes have been made across the game's user interface. The language employed throughout the game has also enjoyed a major overhaul and now corresponds more closely to the language of real world football.
  • Football Manager Classic evolved
  • Managers can now choose more than three playable nations in Classic mode for a more immersive experience. In addition, FM's 'fast play' mode now includes Transfer Deadline Day, a Match Plan wizard and new unlockables.

customer Reviews

 Average rating (12 reviews)

 Untested trash.

| | See all Diplexbullet's reviews (30)

This is a shocking release! I thought fm13 was bad but this falls at the first hurdle. Tactics do not matter, you could be playing as barca with a winning tactic and lose at home to crewes under 18's. The match engine is broken even with just commentary outcomes are predictable and its always giving the AI massive unfair advantages which are clearly seen watching the games in full. The computer players become pin point passers, aggressive accurate tacklers and the best finishers the world has to offer. I have a folder full of screenshots of games where players ignored my instructions/tactics and having games where 3 shots on target for opposition mean a 2-0 loss.

 Another excellent release

| | See all testtest9's reviews (1)

Ignore the review by Diplexbullet, that just an example of someone who hasn't taken the time to learn a new tactics system. They do matter, more than ever. To say the game is untested is incorrect, it's tested a lot and there was a beta, which identified issues which were fixed before release. Sure it's not perfect, but it's the best release to date if you take the time to learn

 good game

| | See all Spr7509's reviews (1)

if you want a game where you can find one tactic, set the instructions and expect to dominate then you wont like this version! people complaining about the tactics but the way it has changed is if you use the same tactic all the time, with the same instructions, with the same mentality then you will eventually stop winning as teams will suss you out. not perfect and ways it could be improved but a good version all the same.

 Takes a bit of getting used to.

| | See all AndyWoolly's reviews (4)

The game seems a lot more difficult than previous versions. I've either had a penalty given against my team or a red card in the first 10 minutes of every game so far and we've just been slugged 7-1 by Cardiff at home. The tactics system looks good but is quick to punish you if you don't get it right first time. I'm hoping it's more a case of getting used to it rather than poor gameplay.


| | See all Yoshinezar's reviews (1)

This by far the worse of the lot. so many glitches no decent transfer bids CF hardly score passing is awful wingers don't track back opposition always score from something. the first review was right on this game largely. this game is really unrealistic makes fm13 look like the god of games.

they just can't seem to make a game that doesn't need patching every 5 seconds or just working plain and simple. you wait all year and waste like 30quid


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Rating3+ (PEGI)