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Operation Flashpoint 2: Dragon Rising

Released on 09 October 2009

Rating: 15+ (BBFC)

2.0 out of 5 (80 customer reviews) | Write a review

New from £2.94

Also available used from £1.44

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Sold by: gameworld121

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Comment: in stock in the uk

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As the much anticipated return of the genre-defining military conflict title, Operation Flashpoint: Dragon Rising is set to take gamers as close to war as they'll ever want to get. In a shooter that recreates the brutal reality of the modern combat experience in stunning detail, Dragon Rising will challenge players to survive the chaos and rapidly evolving situations of modern warfare in a new contemporary theatre.

Players will experience the intensity, diversity and claustrophobia of a present day conflict from the unique perspectives of an infantry marine and a Special Forces officer, each engaged against the full force of the Chinese PLA on the huge open-world island of Skira. Gameplay simulates an immense conflict between advanced forces and provides unparalleled scope with different military disciplines, vehicles and equipment for players to utilise.

The most accessible, immersive, engaging, sandbox wargame: All 220sqkm of Skira Island is completely open to explore at any time and includes a real-time day and night cycle and weather system. Streaming technology means that the island is always there, and a huge 30km draw-distance allows gamers to see flashpoints around the island playing out as they fly, drive and walk around the map.

The biggest military toy-box ever seen in a console FPS: Players can pick up and use over 60 authentic weapons and explosives in Dragon Rising and utilise 25+ PLA and US Army Vehicles.

    Action-packed co-op and single-player campaign mode: With the entire campaign fully playable in co-op with four players, gamers will assume the roles of both USMC infantry and spec ops during the intense 11 mission campaign as the war plays out across Skira Island.

      Intricate attention to detail: Accurate USMC tactics and equipment are used throughout and US Marines were used as consultants during development to ensure authenticity.

      customer Reviews

       Average rating (80 reviews)

       Has nothing to do with OFP.

      | | See all ItsAlive's reviews (1)

      I'm writing this in response to the previous review, which seems to be extremely biased and simply untrue.

      Unfortunately, OFP:DR turns out to deliver a very shallow and unrealistic experience.

      First of all, it's not a SIM at all, not even close. It's even less realistic than CoD4! I won't even compare it to OFP1 or Arma1/2.

      In OFP:DR, I found myself charging the enemy positions (bunkers!) head on (on hardcore difficulty!), without any thought or tactics - and it worked! Player can take several hits before having to bandage. Guns feel pretty much like airsoft - there's barely any recoil. Also, you can run and still be able to shot very accurately. I wonder what this 'sim' is actually simulating ....

      Graphics are quite ugly (on highest possible settings and resolution!), draw distance is tiny. Meaning that from above 300m or so, you will see a lot of low-res, low-poly boxes(!) moving across the landscape.

      If you like realistic war sims, there are much better out there. In fact, I can't think of one that is less realistic than OFP:DR. 50% price drop just a few days after release speaks volumes about it.

      Oh, there's just peer 2 peer multiplayer available. So, forget about having any large scale battles.

       Whoever designed that control interface should be shot.

      | | See all andyblair1972's reviews (4)

      I never played this game's predecessor so I bought it completely open-mindedly. Graphically it reminded a little of Stalker and elements of the gameplay (running around an island realtime, commandeering various vehicles) reminded me of Battlefield 1942. Unfortunately, at least on PC, the single player game is completely ruined by a ridiculously cumbersome and at times utterly unfathomable interface through which you are supposed to issue commands to your AI buddies. Imagine the suit menu from Crysis but with 3 or 4 layers to it. For example, my team are trying to sneak through woods without being detected by the enemy so I have instructed my men to "Cease Fire". But suddenly we're detected and under attack; I need to instruct my men to "Return Fire" but this is buried 3 sub-menus deep in the command interface and by the time I've found what I'm looking for, half my guys are dead or bleeding to death. Now I just leave the setting permanently on "Weapons Free" or "Return Fire" which removes a lot of the tactical element from the game and makes it little more than a standard shooter. Also, the command interface has no "back" button so if you hit the wrong sub-menu, you have to completely exit the interface and start again - which equals more bullet wounds. Another frustrating element of the single player campaign is that after you've been killed, it sometimes restarts at the last checkpoint in an impossible situation that forces you to completely restart the mission. For example, on one occassion my team kept re-spawning directly under an enemy helicopter gunship which would repeatedly and instantaneously wipe us out with rockets until I gave up. Such a shame as I really wanted to like this.

       Dont expect any multiplayer .its just a cheap console port:(

      | | See all AlphaWolF76's reviews (4)

      Like many others i was really looking forward to this game for ages even more so than MW2 which is also now fracked as of this date why ? you ask because i buy tactical fps for one reason
      GOOD MULTIPLAYER !!!!, WHICH THIS DONT HAVE :(.
      If you ever manage to conect to a game online which is rare it will normall disconect you after 5 mins with the message conection lost , after 20 attempted multiplayer games i have given up trying anymore which means the games pointless to me.

      ((((((( WARNING !!! NO DEDICATED SERVER SUPPORT !!!!! ))))))

      and until this is resolved you can also expect the same exeriance i have had which is a real shame as i played the original and many other great tactical onlines games and in its current state this is not one.

      If you want operation flashpoint the sequel buy ARMA2 its as close as you can get + its got dedicated support unlike this .WHAT A LET DOWN no clans no online community NO fun

       Better play system but they killed the editor

      | | See all freerider73's reviews (2)

      The graphics and game play is better polished than Armed Assault. However the editor was what made the old games great, the scaled down clunky editor isn't a patch on the old one.

      Unfortunately the fact that the developers didn't know this has consigned it to the mediocre cupboard. I guess the lack of effort put into the effort and campaign means they'll keep churning out expansions that aren't worth paying for.

       online players will hate it.

      | | See all VSUKwizard's reviews (1)

      I've been playing online games for 7 years, mostly fps and a few driving games. And over the years there have been some ups and downs. But OFP2DR is the biggest letdown of all time.
      I will start by saying it could have been a fantastic game because it has all the goodies you could ever want if you only play single player.
      The thing is online gameplay is the daddy now, and this game is a mess.
      Now if I find this to be a pain in the bum to play online then a noob has no chance
      But the daddy of all bloopers is from the quote on the back of the box. "Dedicated host server recommended for optimum performance." - lol It's not possible.
      I will be demanding a refund.

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      Rating15+ (BBFC)