I've never felt inclined to write a review before, but the mediocre reviews this game is getting is kind of shocking. But what really drives me write this, are the people chiming in with clearly having not played the game. This is my contribution to balancing that out a little.
Now, let me start off by saying this is game falls way short of being perfect, so don't expect "eleventy stars!" like a child with a brand new toy. So, with that out of the way....
Alpha Protocol is a modern-day espionage action RPG. I'll admit; I had my doubts about how those genres could mix. Yes, it is an RPG, though you shouldn't go in expecting Fallout 3, but also dismiss the idea of a game campaign similar to Splinter Cell or Hitman. AP gives you the freedom of choosing the order of your missions, your allies, your equipment, and the "level-up" progression of your character.
Visually, the game doesn't compare to many of today's blockbuster games. It's far from ugly, and much more appealing than the typical murkiness of most stealth games. However, whilst the environments are fairly pleasing to the eye, its inhabitants really aren't. The enemies move like cardboard robots on wet cement, and the hero posseses the most unnatural (and painful) crouch/sneak imaginable. The camera, too, is quite a pain, and in a fierce melee sequence you'll struggle to run between enemies and instead start fights with random pillars.
Now, for the game itself... Again, I wasn't blown away. At least, not straight away. The controls seemed a little clumsy, and I'd welcomed the game expecting a Deus Ex level of mission approaches. There's not a great deal of interaction with the environment, and it's frustrating your character can't hop over rails or other small barriers to reach your next victim.
However, once you accept the somewhat dated merchanics, Alpha Protocol really can grow on you, and you'll appreciate how ambitious a game this really is. Even a couple of hours into the campaign, I was already thinking about my next playthrough of the game I'd only scratched the surface of. What would my game be like if my ninja-like spy (with not a single fatality) with the Arab contact was a trigger-happy Rambo who'd simply executed said contact?
And this is where Alpha Protocol draws you in. With so many possibilities, be they allies, conversations,or character customisation, you really do feel like an important part of the story, and not just someone pushing the buttons to progress through a linear game. Your approach to the game shapes the game, and the pressure is always on you to pay attention to what's going on. However, if you're an action nut, and don't care to invest hours into a game and be part of a story, this game is not for you. While there's plenty of action to be had, the gunfights are similar to the original Mass Effect's, and the melee action appears to involve little more than bashing the punch button repeatedly.
For its price AP is a great purchase, and probably won't have the success it deserves due to reviews elsewhere. The reaction has been likened to the Kane & Lynch fiasco, and that's a real shame.
In closing; Alpha Protocol is a flawed gem. A fantastic sense of immersion overshadows a simple (but still fun) gameplay style. But hey, that's what patches are for, right? This is just one of those times where you need to ignore the professional critics and judge for yourself. Personally, I'm absolutely loving it.