Rubbish control system from 1995, really theres no excuse for being forced to aim, or turn on the spot. I guess that being able to move and fire at the same time would make to much sense so they removed it, or rather couldnt be bothered adding it in the first place.
Its a shame that they made the 'zombies' more agile but kept the player about as mobile as a rowing boat.
The extra 'co-op' character spoils any sense of survival and is also rubbish.
The atmosphere is rubbish because there isnt any neither is the game 'scary' in any way at all.
Resident Evil was far better when a little bit of exploration and puzzle solving was required and the game wasnt so heavily focused on being a 2 player shooter.
Id rather be worried about surviving long enough to find my next box of ammo and whether or not theres anything behind the next door before i find any, than killing dozens too many zombies and there corpses convientantly leaving me ammo behind.
Survival Horror - survival - horror = poor effort