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Final Fantasy XII

Released on 23 February 2007

4.0 out of 5 (53 customer reviews) | Write a review

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War was on the horizon. Seeking to strengthen its base of power, the great Archadian Empire had been invading and subjugating its neighboring kingdoms one by one. The small Kingdom of Dalmasca, the stage on which this tale is set, was one such kingdom.
When the occupying Archadian forces established a new consul in Dalmasca's Royal City of Rabanastre, it caught the attention of Vaan, an urchin living on the streets. To Vaan, the Empire was a hated enemy who had taken the life of his brother-his last surviving family member. Vaan hatched a plan to sneak into the castle housing the new consul and pay him a surprise visit of sorts. Once inside, he thought to unburden the consul of one or two of his treasures. But before he would have the chance, Vaan got far more than he bargained for; a resistance movement of former Dalmascan soldiers rising up against the Archadian Empire was launching an assault!
  • New Active Dimension Battle system transfers players from exploration to battle seamlessly.
  • Customize characters using the License Board.
  • New cut-scenes for the American version of the game.
  • Gambit system allows players to control any character during battle.
  • Features many weapons, enemies, and spells from Final Fantasy Tactics and Final Fantasy XI, the previous games set in the world of Ivalice.

customer Reviews

 Average rating (53 reviews)

 Fortune favours the bold!

| | See all Freelancer07's reviews (14)

Top 100 Books Reviewer

Before I begin I must admit I did in fact buy the official strategy guide before playing this game. This was a good idea as this game is packed with side-quests and secrets, and with experience of the Final Fantasy games and how it has so much to do, buying this add on was worth every penny and enhanced my experience.

The graphics are very good, and even better when watching one of it's many FMV's. I found the new battle system great, although reflecting back it does seem madness to let a computer take away your battle and gaming experience with the "gambit" system, however during the game it is in fact very useful.

This game has a strong story, however I found it hard to stay playing at the end after endlessly trying to level up to compete against the strongest monsters. This game is for RPG fans, Final Fantasy fans and generally those who enjoy reward for effort.

 Brilliant attempt, but no Final fantasy 7

| | See all issueskid's reviews (17)

Top 100 Games Reviewer

The first thing you'll notice about FF12 is the amazing graphics; the game play is brilliant with plenty to do and many side quests to keep you going for hours. If you choose to play the game straight through with no side quests, your looking at around 50 60 hours, however expect 90+ hours in extras and side quests if you wish to extend your FF12 experience. The battles have also changed this time around, now players are free to see each enemy and stand and fight or run with seamlessly integrated fight transitions. At times the new battle system can lave you feeling a little left out as Gambits can be used to tell each and every character what actions to perform at specific times, however the strategy lies in constantly changing your gambit styles or overriding gambits when all is not going to plan!

The biggest letdown of FF12 is the story line; its defiantly the weakest link in this game. If youre into action, battles and adventure, thats no problem, but try and immerse yourself in the story and youll be disappointed. Half the time your wondering what the hell the characters are talking about, the other half of the time your wondering where the characters relationships build up, where their personal struggles lie, how they feel, theres simply none of this emotion here.

Having said that, this game is still worth a look in, but dont expect a masterpiece like Final fantasy 7!

 worst final fantasy ever

| | See all legend69's reviews (10)

total garbage, they ruined the greatest games ever made. the battle system, leveling system and stroyline were a travesty to the final fantasy name.

 Not a good way to go out =/

| | See all xJohnBoyx's reviews (1)

I must admit, I had a bad feeling about this game before it came out. I had reservations about the story and the battle system.

But that's not really important, since now i've played it, and I can say I was half right to be worried.
However worried I was about the battle system beforehand, it was handled very well and was the most (unfortunately only) fun part of the game despite becoming a bit repetitive in places.
It seems that Square-Enix has come out of FF11 a tad jaded by the MMO way of thinking, it's a good job the battle system was remotely fun since it's the game's only favourable quality aside from the graphics and voiceacting which don't even need mentioning, since they are ALWAYS fantastic beyond belief.

Don't get me wrong, I'm not saying this game doesn't have enough to keep you occupied. On the contrary, and quite to the extreme, you will spend a long frustrating period of time running through HUGE similar locations to get to where you need to go. Of course there are a wide selections of sidequests and such to keep you occupied, such as the hunts, which get very boring very quickly.

The licence system, in which you gain abilities and such, may just be the FFX sphere grid in another format, but I have no complaints about it, no no, there are much bigger problems trust me.

And so we come to the MOTHER of all problems with this game.
Anyone who's ever played a final fantasy game will tell you how the stories are deep, involving and drive you to keep playing. You grow attachments to the characters and care what happens to them. Do not play this game expecting that. The characters are bland, one-dimensional, boring and I could care less whether they live or die. This with the exception of Balthier, who gets the most character development (though he's probably the only one to get any either way, so it's hardly a feat) and is vaguely interesting.
I'm hearing the story be referred to as 'epic' and 'deep', 'meaningful'. I'm sorry to disappoint you, but the story is only deep in the way it falls arse first into a hole and doesn't get back up again. It drags itself meaninglessly from one location to the next with no real drive or point. The truly disappointing thing about this is that the story has such potential but for one reason or another it seems to have been put on the backburner like it's not a priority.

Despite this, I invested a good 110 hours in the game, because it's just got that annoyingly fun quality to it. That and I kept thinking 'well, it's final fantasy, plenty of time for the story to pick up, plenty of time for the characters to be fleshed out'. You can imagine my surprise at arriving at the end of the game without realising it with a distinct feeling of 'what? that's it!?'.

Like I said, an MMORPG mentality has been brought to this game, it's overly huge to accomodate lots of players, it has a vague story so players can create their own within it, its battle system is fun, there are lots and LOTS of sidequests. Except, last I checked, this was Final Fantasy, not World of Warcraft and unfortunately this game COMPLETELY fails as a single player game that every single final fantasy previously delivered on.
Just skip this one folks, seriously, just play the other FF games and try to ignore that this one exists. If you want the same sort of game in its right format, try WoW or Neverwinter Nights or something.

I tell you something, it doesn't fill me with confidence for FFXIII
Still, can't get much worse eh?

Graphics/Style 10/10
Gameplay 9/10
Story 0/10
Sound 9/10
Longevity 8/10 (if you stand it long enough to do everything)

 What have they done

| | See all Teratus's reviews (10)

Oh no *cries* they've lost it

Final fantasy is getting more dissapointing

There changing to much and ruening the game franchise

Ok yes this is a good game but it is not a final fantasy they have changed too much to keep the final fantasy name
You just cant change practically 80% of final fantasys gameplay and good ideas
Ya know thats like mario going war sim or something
Super mario war simulation lol it just doesnt quite work

Sorry square but im a hardcore ff fan but lately your losing it
:( Bring back the old ways there way better

And if final fantasy 7 the remake is anything like 12 then i'll officially denounce my fandom and never buy a final fantasy again
And neither will alot of people

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RegionPAL: Will play on UK and European Playstation2 only