Guns of the Patriots is the perfect ending to the MGS franchise, ties up all the plotlines (too many in fact) into a neat little bundle leaving you wondering nothing at the end.
The gameplay is fun if a little slow, the camo system is a nice addition to the gameplay. Many players will be pleased that this game gives the option to play in pure first person if you want, whilst I think this is nice, I think it sort of defeats the objective of a stealth based game.
The story is great, though the cutscenes are far too long, the opening cutscene along is around 30 or so minutes before you play the game for 5 minutes before a further 10 minute cutscene jumps in the way.
The soundtrack is fantastic, perhaps not the very strongest in the series but some great tracks exist in this game.
This is the main issue with the game, the length, MGS has always been a rather short game (1-2 hours completion time are required to get the Big Boss Codename in 1-3), but ths game takes it the extra mile, the final act of the game has around 10 minutes of actual gameplay, the rest is a boss battle and a quicktime sequence, this is a section I was personally looking forward to so I aws extreemly dissapointed.
The return to an previous game area (I wont spoil it) was a great treat, however I wish more areas were accessable, it was nice to see how things have changed since then, though a few guards would have been nice.
Overall I'd give this game an 8/10, I loved it as an MGS fan but as a gamer I disliked that it was so short, especialy after the extreemly long wait.