Unfortunately there aren't many RPGs out for the PS3 at the moment and the ones that are knocking about only a couple are truly worth buying.... is this one of them?
In folklore you play as two characters Keats and Ellen both have their reasons for going to the village where the game takes place but soon find the paths are inter twined.
As Ellen you become the messenger and receive the magic cloak that allows you to travel from the real world to the fairy world as you progress in the game you will unlock new cloaks each with their own abilities.
As Keats you become the guardian allowing you to transform into a demon whilst in the fairy realm given one hell of a power boost.
It doesn't matter which character you want to play as in order to get on to the last chapter and complete the game you have to play through both characters chapters. At the end of each chapter you are given the choice to either change character or stick with the one you're already playing as.
This brings us to the first and major problem in the game. Although both characters play through their own chapters and fill in their own parts to the mystery that surround the island when your travel into the various fairy realms both characters play the same maps and at the end of this you have to fight the same boss although the technique in how to kill them are different. This can make the game feel very repetitive. However the other enemies in these stages are different for each character as is each part of the story you will discover while play through these chapters. Now to make the game feel less repetitive don't do what I did and play as Ellen, Keats, Ellen, Keats you could play through one characters set of chapters at a time.
I each realm you will fight various enemies/ folk capturing these are key to your survival. You capture folks by weaken them with attacks, then by using the six axis motion control you pull their essence/ spirit into you. Sort of reminds you of Ghostbusters! Weaker folks only require you to pull up on the controller to capture them but as you progress bigger and more powerful enemies require different techniques.
You use these folk's abilities to fight by summoning them into battle. Not in a Pokémon sort of way where you fight one on one till either opponent is beaten. Each folk you summon is unique some physically attack, some use magic and some defend the bigger folk you summon appear attack then disappear allowing you to summon another if needs be while other fork can sort of cast a ghostly image around you to allow you to attack as if you where that very folk. You can assign 4 folk at a time to each of the X, circle, triangle and square buttons making summoning easy and making the action and fighting very fast paced.
This brings to another minor but sometimes irritating problem. When you assign folks to the four buttons your will experience a few seconds pause that can leave you wondering if the game has crashed. Minor but trust me irritating.
The graphics of the game are fantastic the village has a lot of detail and is made to look as realistic as possible so when you get to the realms you instantly notice their beauty and their own little unique look and feel.
The game also has a great murder mystery story to it that offers plenty of little twists along the way and will help you get past the games few problems it has.
At the end of the day I really enjoyed playing this game, I got past its problems which didn't really bother me all that much anyway, I loved the story, I loved the idea of capturing new folk and if I had room I could have went on about this game for most of the day. Worth the money and worth your time.