customer Reviews
Average rating (9 reviews)
Being a huge fan of Resident Evil going back all the way to the PS1, i was hoping that this installment would be something big, and it doesn't disappoint. The graphics are brilliant along with the cinematic's , the game play it's self is very smooth and (so far) your AI team mates actually help quite a bit and don't get in the way.
There's a huge variety to the game in terms of enemies, some are your average Resi zombie, while others will spout into mutated spiders and another range of things. The story it's self is different as there are 3 campaigns to choose from (4 when you complete the other 3). Each campaign is different and has a different ending, but all 3 of them loop in with each other at some point, so you get a better feeling for the story.
Overall they have done a very,very good job with this one.
Seriously, everyone is complaining about Resident Evil 4,5 and 6 because they have changed the inventory systems or camera angles, the fact of the matter is that EVERY single game that makes a franchise will evolve and change. They have done it with all games, Mario and Sonic took the jump to 3D, Metal Gear camera angles changed as did controls and gameplay, deal with it. They have to evolve to keep people interested otherwise we would just be playing rehash after rehash of Resident Evil 1 for the playstation. This game is excellent. The story is utterly fantastic and the gameplay/graphics are awesome. This feels more survival horror than RE 5 and the first chapter alone has had me jumping, for people complaining about lack of inventory space then realise that this is survival horror! Its supposed to be difficult to manage items. The only negative is that the controls take a while to get used to, thats it for me. If you want Capcom to take Resident Evil back to its roots then you will be waiting a lifetime. Peace.
Resy 6 is brilliant. Ever since the series changed since the 4th game, alot of people have been slateing the games. But like a few previouse comments said, a games series has to evolve. Graphics are amazing, the return of Zombies was a nice touch, plays brilliantly and more flexible than the last 2 games. Walk and Aim people xD. With 4 campaigns with a play time of about 5-6 hours EACH!!! aswell as Trophys that require replays gives this game a great replay value. Only one dodgy bit i thought was the climbing bits were you have to press L1 - release then press R2. But theres literally 3 bits in the whole game that requires that kind of QTA button press. Very enjoyable game and FYI the demo didnt do the game justice.
RE6 is possibly the worst title in the series and I thought RE5 was bad but at least I finished it, I cannot say the same for RE6 the quick time events are awful, but not as bad as the crawling and climbing events where you have to hold L1 then R1 in repetition are so mind numbingly borring you just loose the will to continue, why?
They have done away completely with the attache case and you only get around 9 slots for ammo, first aid, grenades, remote bombs and green and red herbs so all you end up doing is throwing allot of your equipment away so you can just reload an empty gun because you cannot reload empty guns with all slots filled which is totally bonkers, where is my attache case?
On top of all that you cannot upgrade any weapons only skills and you can only use 3 out of the possible 24 skills at any one time and only 2 skills if you use infinite ammo, so there is absolutely no point in upgrading more than 3 skills unless you want to keep going into the menu and changing skill sets mid game which does not pause the action and can get very tedious when being hunted by a creature that cannot die!
This is defiantly a title you should avoid rent it if need be, I played through the prolog and Leon's 5 chapters and had enough, the game just has no play value. The creators should have gone back to RE4 as it was the best title in the series continued the story but left the game dynamics alone because every one likes upgrading weapons and rearranging them to best fit there attache case. The final nail in the coffin was no Chicago Typewriter or modern version of, RE5 had the rubbish mini gun that blocked half the viewing area but nothing in RE6.
A real let down and a waste of money, this game could have been so much more.
There is no denying that this game is a massive departure from it's Resident Evil roots. It lacks the atmosphere and slower, more tense pace of the earlier games. There are no puzzles, no maps and no files to collect. I have only got as far as Chris's campaign and have switched the game off as I found it to be playing more like a poor man's version of Call Of Duty. I'm surprised that such a well renowned series of games has altered so drastically and released a sequel that is so similar to all the other action/shooter type games on the market.
Quite why Capcom have turned their backs so much on the feel of the earlier games is beyond me... Urban China and European war zones where you fly through the scenes facing armed enemies is too much like a run of the mill war game and not enough like the survival horror surroundings of old.
This is not for the want of having a mere re-run of the first couple of games, but aside from the title of this game and the names of the characters, there is nothing to link it to it's heritage.
There are so many other games on the market that do what Resident Evil 6 does but with a higher standard of gameplay and better thought out controls.
Yes, the graphics are good and the gameplay is far from difficult. But the camera angle is a massive let down as seems to be the accuracy of the aiming.
I expected a lot more from this title. If you are a longtime fan of the series then you too may well be gutted by the changes that have been made...
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