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Battlefield: Bad Company

Released on 27 June 2008

Rating: 16+ (PEGI)

4.0 out of 5 (220 customer reviews) | Write a review

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Set in the near future, the Battlefield: Bad Company single-player campaign drops gamers into a dramatic Eurasian conflict. As part of a squad of four soldiers, players risk it all to go AWOL on a personal quest, fighting their own war within the war. Featuring a dramatic storyline flavoured with attitude, Battlefield: Bad Company leads gamers far from the traditional frontlines on a wild ride with a group of renegade soldiers who decide that sometimes the gratitude of a nation just isn't enough.

The Battlefield: Bad Company cinematic single-player experience captures the freedom and intensity of the series legendary multiplayer sandbox gameplay in a dynamic world where nearly everything is destructible. Gamers have total freedom to be daring and innovative, adapting to and tackling challenges in unexpected "Battlefield-style" ways. Create sniping positions by blowing out a piece of a wall or drive your tank straight through a small house. The ever-changing battlefield forces players, their teammates and enemies to react accordingly.

The game also features a full suite of the series trademark multiplayer gameplay, supporting 24 players online.


War, your way: Battlefield: Bad Company environments are 90 percent destructible, meaning that any structure can be demolished down to its foundation. Gamers can shape the battlefield to match their play style - the possibilities are literally endless.

    New vehicles, weapons and toys: Land, air or sea, dozens of new tools are waiting for explosive experimentation. Battlefield: Bad Company gives gamers the building blocks to get creative and usher in a new era of their own Battlefield moments.

      Frostbite game engine: DICE's Frostbite game engine raises the bar for next-gen gaming, with stunning HD graphics that bring characters, vehicles, and environments to life like never before.

        Genre-defining multiplayer: Support for 24 players online in a world designed to take full advantage of the game's massively destructible environments.

        customer Reviews

         Average rating (220 reviews)

         Not to be compared to COD4

        | | See all Matt76's reviews (1)

        This is a brilliant game in it's own right... COD4 may be more realistic but this is alot more fun!! It has an arcade feel to it and that certainly isn't a bad thing.. The gameplay is awesome and the destructable environments just add so much to the game play... A must buy!! Hours of fun in single player mode... and many more hours of fun with on-line play...

         Did to FPS games as Burnout did to racing games...

        | | See all JAGFin1's reviews (21)

        Top 100 Books Reviewer

        BATTLEFIELD: Bad Company is one of those fresh games, with a real sense of achievement that most current games wholeheartedly lack. Unlike other First-Person Shooter games, BF:BC tries as much as possible to be something totally unique, and different, trying to reach a wider demographic of gamer. Most common FPS games are targeted at the hardcore gamer; someone liable to take the game very seriously.

        The core gameplay is pretty generic to most FPS games. The ideal of most missions is to get from Point A to Point B without dying while completing a certain task given to you by 'Miss July'. Each mission is split into different checkpoints, allowing you to stop for breaks frequently, and also showing that each mission isn't always linear, as it entails you backtracking, or even changing your plans completely.

        You're pitted in with three other AI characters that will accompany you on all-but-one missions, giving you that much needed back-up, as well as entertainment (particularly from Haggard). I feel that these characters fill the entertainment box more than anything else, as they really add depth to the storyline, due to their very different, and strong personae in-game and in the cut-scenes. Haggard (the hick that likes to blow things up) is probably the one that brings most to the table (as he ends up altering the original plans of the company).

        Graphically, the gameplay is on-par with other current Playstation 3 games. Like SOCOM, they've donned a slightly grainy effect to the surrounding cinematics, but it works quite well. Attention to detail on the weapons is extensive (but perhaps a little less than other games - hardly noticeable). The sound engine in the game also works especially well with this type of game, utilising hearing perception, allowing the user to prioritise on what they hear.

        Online has great potential, with an already expansive fan-base of players (on both the PS3 and 360). It is also accompanied by a very good points-based ranking system as well as in-game 'trophies' (not to be mixed up with PS3's Trophy system) which give you that extra incentive to play in certain ways. Each rank also allows for an unlock of particular weapons and items, expanding your already quite large arsenal of weapons online. The main downside currently (04/09/2008) is that there are only two game modes. There is already a good collection of very variant maps, but the lack of more game modes (deathmatch and team deathmatch especially) somewhat muffle the hype given by EA about online. However, Gold Rush, as well as Conquest add a team-based common goal aspect to online, which allows players to really rely on each other to win. And even in a game like this, teamwork is paramount (plus those extra Avenger points don't go a miss either!).

        And finally, onto what a lot of people whine about... Call Of Duty 4. I'd like to make clear that this game is in no way trying to be like CoD4. It is unique. A black comedy on the warzone FPS genre. It makes light on the usually darker and more serious overtones of games like this. People trying to compare BF:BC to CoD4 will have as much luck comparing Gran Tourismo 5 to Burnout Paradise. They were never meant to be compared! They're two separate entities, entertaining to two different gaming demographics, and I firmly believe that the team at DICE have surpassed themselves with something not only fresh, but also fun and enjoyable (especially with the coveted Frostbite engine, allowing the complete destruction of almost anything on the map).

        Don't knock this game until you've tried it. It may not be for you, but comparing it to CoD4 is pointless. Don't try throwing your toys out of the pram, lighten up, and enjoy the show!

        5/5.

         If you have cod 4 then dont bother buying this.

        | | See all richiel's reviews (10)

        Bad company is a good solid game, but its failed to keep me entertained for longer than a week. At first i was hooked but i love playing online and have now found it boring ( GOLD CRATES GAME OVER AND OVER AGAIN! ). Ive now gone back to cod 4 and im loving it as much now as i did when it first come out. Bad company is good idea but dodgy graphics, laggy online and boring multiplayer games spoil it . Wait for Cod 5 that will be better!

         Awesome

        | | See all Redsgreen's reviews (1)

        This is the game I have been waiting for on the PS3. I am a hardened COD4 player and take my FPS games very seriously. BF:BC has everything that cod4 was missing, destructable environment and vehicles. I have played the demo of this non stop since I downloaded it. What's with all the bad reviews guys? I cannot fault this game. I like the feeling of seeing the big picture of the conflict and deciding how best to deploy myself at respawn. I like the respawn delay - it adds value to your "life", it makes people try harder not to die and take less risks with their safety - ultimately adding to the realism. Not that it's a big delay anyhow, just long enough to decide if you need to change weapons and kit or not. This game has a mix of everything for me, strategy, action and realism. I love it.

         Could be so much more..

        | | See all dan9899's reviews (3)

        Although the game has been given good reviews, I feel that I have wasted £40. Rather than comparing it to it's rival - COD4, I have found that in fact it's predecessor , BF2 for the PC was far better. I would have to admit that the graphics aren't as good and the lack of destructible environments is unfortunate, however it had far better online support -- and it has the facility in which you can... MUTE!. I would have thought EA would have learned from the mistakes of infinity ward when it first released COD4 -- such as muting and have better connectivity between gamers. However the fact that there are still lag issues after a month of being released, clearly shows that either EA don't give a rats about it's gamers, or they don't give a damn about the game once it has been released. After having problems with the orange box on the PS3 and now having these issues - I am compelled to avoid EA console games like the plague.

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        Rating16+ (PEGI)
        Players1-24