Brought this a while ago and finally got around to playing it recently. I'm afraid I am not quite sold on this new street fighter though. Thing is I have had every street fighter game at one time or another and still play Alpha 3 and 3rd strike (which was by far the best of the series) on a regular basis years after buying them - will it be the same for this one?
Well in short it wont be. Although the graphics are fantastic and the gameplay is very smooth, this game does not have the lasting appeal of the old 2d classics. The reason is the core gameplay just feels a little broken. All of the additions made in the later 2d versions have been stripped out - no air guard, no multiple supers, no parrying, no multiple fighting styles, no bonus stages - and the worst thing is that no 3rd strike characters made the cut. Certain move priorities also seem a little wrong - it is far to easy to score a throw, the ultra's have a massive lag in between input and the move coming out, and the damage dealt by some moves is stupidly high.
Online play is ok but I have struggled to find matches with a decent connection and sometimes the lag is enough to make you want to quit the match in disgust (I have also got bored of fighting Ryu/Ken/Akuma players over and over again)
Single player is ok and Seth is quite easy when you learn his patterns. Some of the challenges though are stupidly hard - especially the timing of some of the moves in the combo challenges which makes the whole thing a little irritating. There are not quite enough characters in this one to make it last either and with the exception of Abel the new characters are not that great.
It's a decent enough game but I cant help wishing they made another 2d version with a huge roster - say everyone from alpha 3, 3rd strike and a few new ones, but I guess they are trying to appeal to a new generation of players.
No doubt we will get the usual - champion, turbo remixed editions in future, which may improve things but in the meantime I am off to stick 3rd Strike back on.