Firstly, great game! Stand alone as a brand new game this would be a fantastic first-person shooter; coming on the back of, and relying on the love of, the original GoldenEye however it leaves a little to be desired. Hence the reason for 4 stars.
The beauty of the original was the pure simplicity and crispness of the game. The pickup-ability of the original is, unfortunately, lacking, however once you have sorted the controls the game itself is well made (not in the league of COD and Halo et al, but it does not claim to be!!).
The missions are well designed, the checkpoint system is a breath of fresh-air, meaning that when you inevitably die towards the end of the level (yes it happens on the new GE too!!) you do not need to start all over again, you respawn at the last CP with any weaponry that you had possessed at the time. I have not yet managed to play through with the different difficulty settings as, unfortunately, I have to work for a living, but the differences seem to be in clear steps with the old system of harder enemies and more in-depth missions back in. The top difficulty setting also sees a return for the old health meters, lacking from the previous settings which allow you to recharge your health by ducking and covering, I would have preferred to see the health meter system used throughout; one of my favourite features of the original was the true to life non-rechargeable health (after all how many people can heal themselves in seconds after being shot??)
The multi-player mode is a mixed bag, gone are the days of finding the best gun and camping on the armour (all the better for it in my opinion), and in comes stealthily creeping around. You start with an arsenal of 3 guns so there is no danger of respawning and being immediately gunned down, so it comes down more to actually being able to play the game as a whole rather than just relying on stopping others from getting the best bits. Although part of the fun for the experienced GoldenEyer was always showboating a bit with an inferior weapon and still massacring the opposition. The maps have been seriously revamped, larger and far more details levels lead to a much more involved multiplayer experience, although I am a little disappointed at the lack of proxim mines!!
In conclusion, if you are buying it to relive the good old N64 classic I am afraid you will be sorely disappointed, however if you want fun and thoroughly playable shoot-em-up then GoldenEye Wii is for you. I would call this a rework of a classic rather than a re-release, but then so do Activision! I would have liked to see an Easter-egg or unlockable though that allowed the original to be played or even downloaded from the Wii store!