4.5 Deep and Rewarding deanlowdon | 31/07/2011 | See all deanlowdon's reviews (468) The more serious gamer has been treated poorly by Nintendo when it comes to the Wii console with a seemingly endless stream of dull mini-game collections and licensed drivel. Once in a while however loyal fans have been rewarded with games such as Super Mario Galaxy, Zack and Wiki and Madworld providing something not seen on the Xbox 360 or Playstation 3. I can safely say that, with the exception of the two Mario Galaxy games, Little Kings Story is the best of the lot.Little Kings Story is not an easy game to categorise. The closest comparison is probably the two Pikmin titles but by also mixing in elements from RPGs, strategy games and town building sims it truly is something fairly unique. The story itself is fairly simple, the player taking on the role of a young boy who falls into a mysterious world and soon finds himself declared king. Unable to fight yourself the player is able to take control of a set number of villagers in the same manner as the Pikmin titles. These villagers can be lead freely around the large game world to defeat enemies and collect treasure. The income generated from this treasure hunting can be used to improve your kingdom and as the game develops villagers can be trained in a number of skills including combat, farming, carpentry and mining. Balancing the villagers you take with you is vital when traversing the kingdom as each have their own unique abilities, carpenters for example are the only ones who can build bridges to cross rivers. An extra challenge is also provided by enemies known as guardians as well as by other kings hoping to stop your world domination. Simply throwing as many soldiers as possible at the enemy rarely leads to success and the player must quickly weigh up the situation before deciding on which villager types and tactics to use. These battles can be frustrating on occasions when you start a fight only to realise it is almost impossible to defeat the enemy with the selection of villagers you have with you but clues found nearby help to minimise the occasions on which this happens.Interestingly Little King's Story doesn't actually make any use of the Wii's motion controls but while many reviews have commented on the difficulty of selecting and commanding villagers I found that it only took a little practice to get used to the controls. The graphics, whilst perhaps not as crisp as they could be, are also colourful and vibrant helping to create an interesting game world.In fact there are very few criticisms I can level at the game and they are all so minor that they easy to overlook in a game provides well over thirty hours of deep and rewarding gameplay that, much like the Mario Galaxy games, offers new ideas from start to finish.