Fuel

Released on 05 June 2009

Rating: 7+ (PEGI)

3.0 out of 5 (43 customer reviews) | Write a review

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From the publishers of 'Colin McRae: DiRT' and 'Race Driver: Grid' comes a revolution in multi-terrain racing and featuring the biggest racing environment ever created. Born of Asobo Studios' cutting-edge proprietary engine that has benefited from over four years of development, Fuel will present players with an astonishing no-boundaries playfield that's over 5,000 square miles (14,000+ km²) in size. With environmental detail inspired by America's most incredible landscapes, Fuel will be the ultimate competitive go-anywhere racing experience. Fuel will have players competing across wildly different terrain from deep snow to open wilderness and arid river-beds, and executing spectacular death-defying stunts as they race and explore this epic world on an unprecedented scale.

customer Reviews

 Average rating (43 reviews)

 ?????????

| | See all tommyr1's reviews (18)

there is nothing at all the matter with this game ... i mean how good of graphics can you put into a map that takes you over 5 hours to drive from corner to corner , i really dont understand why people are sayin its a bad game .. its a blast and if you ask me if you like variaty , big games and nice graphics on the surroundings and cars and that then buy it ....

 ermm.... Yer i jumped to conclusions

| | See all BigJaf's reviews (8)

Originally i wrote this review kinda slating the game, but that was before i got into it. If you only play it for a short amount of time, you don't get the feel for it as you are only going at 70mph max over the roads and the races are too short and boring to do anything, but when you get into the big races around half way round the map, then it gets good.
There are soo many cars, bikes and trucks to choose and you need to select the right one for the job, then you can win easily. The best races in my opinion are the Tornado races, there really challenging and if you have a good surround system, then the sounds of the trucks and scenery flying around you are amazing.
There are still some points to this game i don't like though, such as the fact that the crash physics are terrible and the driving is not a good standard as you drift everywhere but that's expected with this type of game. The biggest let down is the graphics, they are pretty poor especially the ps2 style trees dotted around the map, but other than that, the game is a very fun and addictive game. If you dont take racing games too seriously and like to race monster trucks at 100mph through the grandcanyon with a tornado chasing you, then this is a game for you.
Overall: Good fun game, Poor Graphics and physics but a good buy for the not too serious racer.

 Deeply average

| | See all bosseye's reviews (62)

Top 100 Games Reviewer

For me theres two things you need to absolutely nail if you're making a racing game. One is the handling. Two is the crashing. Unfortunately, for all Fuels good points, it fails miserably on both of the crucial things.

Handling is a big issue. Its just plain wrong for most vehicles with no sense of weight and momentum. Vehicles slide sideways at odd angles, some of the cars feel like they're rotating around a central point rather than steering and the bikes are just plain odd, skewing off at odd angles regardless of what you're doing with the thumbsticks. None of the vehicles feel like they're connected to, or interacting correctly with the landscape, with jumps sometimes flinging vehicles into the air at odd angles and cars bouncing sideways off solid objects in a completely unrealistic fashion. The crashing is the most dismal attempt I've seen for a while - surely one of the main draws for a game like Fuel is to see the spectacular consequences of getting it wrong. Motorstorm knew this, as did Burnout Paradise - crash and be impressed as your vehicle tumbles into bits. Crash in Fuel and if its a solid object (Tree/oncoming truck/rock etc) and you're stopped instantly in your tracks. Clip an object at speed and you'll bounce off sideways, and occasionally rise vertically into the air. Damage is essentially non existent, with the only indication things are going awry is the plume of black smoke that eventually emits from your engine. Crash at enough speed whilst in a smoking car and your treated to a loading screen, before respawing back on the track. And thats it, no rolling, no debris, no proper crashing, just a thump and a loading screen. Its feels horribly dated and is a fairly crippling issue.

Which is a shame because theres a half decent game here struggling to get out. The landscape is simply immense and mostly fairly gorgeous (although some areas look awful). The forests and foliage are particularly well presented, and theres some great weather and lighting effects on show which make the landscape the only real positive here. Driving through it in Free Ride mode is essentially uneventful, but gives enough 'Zen' like trance moments where you're racing at speed, threading neatly through a sunny forest, or nipping across the dunes, to keep things fairly compelling. Its just a shame that the whole effect is ruined if you crash.

Its a shame the world is so static - we're all slightly spoilt by the wealth of smashable physics objects seen in most games, so crashing into immovable bushes and fences feels wrong. The smartGPS is fairly good at letting you roam free whilst ensuring you don't get completely lost, but the mini map is a waste of time. Vehicles icons are too big, essentially obscuring the line fo the road, and the roads and rivers are generally just a jumble of meaningless lines to be ignored - which can be frustrating for those events where the smartGPS isn't allowed. The racing itself is formulaic, lacking any of the rough and tumble that it really should be pushing. Theres no urgency to it, no agression, mostly down to the erroneous physics and lack of crashing, so nudging opponants out of the way results in nothing more than gaining a place. With many races having vehicles spread out along the track like beads on a string, theres just no sense of wrestling with a pack to come out on top.

Its a real shame that theres so much wrong with the basic mechanics of Fuel as when it does intermittently work, it can become a fairly satisfying experience, but its hamstrung completely by a lack of any vehicular flourish or sense of consequence. Ultimately good looking, but mostly inept, its hard to recommend.

 i loved it

| | See all loufaz's reviews (1)

i really liked this game, i am normally a fps fan boy but i fancied a chage and this has satisfied my needs. i really enjoyed the fre oadming in the career abd races, but i was annoyed because i havn't recieved my free cloths codes :(

i would recemend this to ppl who would like a change fom hardcore games

 Fun Fun Fun

| | See all barnettc28's reviews (2)

Great fgame. Yes maybe he graphics arent the best when compared to say PGR 4, but the game is so much fun. Massive area to race through. How many games can you take a corner wrong and plunge down a 200 ft drop, or use that as a shortcut? Totally non-linear racing. TBH online lobby set up can do with a tweak to let u and your mates stay in same lobby between races rather than you having to keep setting it up. When racing though, up to 16 players can race! awesome.

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Rating7+ (PEGI)