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Soul Calibur IV

Released on 01 August 2008

Rating: 12+ (BBFC)

4.0 out of 5 (34 customer reviews) | Write a review

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With the souls in blade, the Ultimate battle unfolds... Engrave your name in history.

The latest series of the pinnacle of 3D weapon fighting Soul Calibur arrives on Xbox 360. Two swords at their ultimate form of evolution during the reincarnation of the Soul Calibur and Soul Edge, something else has awakened as the battle between the two swords comes to the final phase, with the resurrection of whom created those swords. Nightmare in its ultimate form awaits Siegfried for the final battle. What lies ahead for the characters twisted by its destiny?
  • Online VS for the first time in Soul Calibur series
  • VS Classic - Battle one on one in this classic match
  • VS Ultimate - Play online with your customised Soul Calibur character
  • Critical Strike for each character
  • New Active Matching Battle game system
  • New interactive environments
  • 720p HD resolution graphics
  • Enhanced Character Creation mode - Players can customise their character to look and perform to their desire
  • Special Characters: Lord Vader's Secret Apprentice from "The Force Unleashed" and Xbox 360 exclusive Yoda

customer Reviews

 Average rating (34 reviews)

 Worse then I expected

| | See all Fatman311's reviews (12)

Top 100 Books Reviewer

I spent £20 on this game and no matter which way I look at it I can't say it was worth the price. Having played the 2nd game on PS2 and the original on my colleges arcade machine for about 3 years, and having thoroughly enjoyed both experiences, I had hoped that SCIV would deliver a new and exciting experience beyond the norm.

First lets get the good points out of the way, the game looks lovely, it has a few million characters, some old, some new, all fantastic, the combat, while not as perfect as SC2, still works well, although in comparison it is poorer then the previous titles in the series and the character creation tool, while bizzare, is fantastic fan, combining my favourite fighting style into a multicoloured, deep throated evil sounding powerhouse is fantastic from beginning to end and the new star wars characters (Yoda and the Apprentice) are enjoyable additions, although Yoda is technically a cheat character as most attacks miss him, he cant be grabbed and is overpowered.

And now the bad stuff. The story mode is terrible, the stories short and not making much sense in regards to the canon of previous titles, the voice actors arent enjoyable (for what little that matters) the combat is glitchy (in really annoying ways, such as attacks slicing THROUGH opponents), the gameplay is condensed into a couple of modes, none particularly interesting, and the online netcode (the multiplayer being a main reason I bought the game) is appalling, the lag is so bad it makes it impossible to play properly and the odds of winning become extremely difficult as you can barely keep control of your character or organise the attacks your using.

All in all SCIV fails in the major aspects it really needed to in order to succeed as a fighter, if you dont own a playstation 2 or xbox and/or cant get a copy of SC2 for either of them, then this is an acceptable purchase, but besides that it did not meet any of my expectations and has left me horribly disappointed, and now I dont know whether to sell it or keep it, as I spend what I'd consider a large amount on a game on it and dont really want to lose money selling it when I might be willing to forgive it in future.

Either way, I was very disappointed with this title, and I still feel the king of the SC series is by far Soul Calibur 2.

 A return to form after the so so third installment.

| | See all trymysoul's reviews (4)

It is a soul calibur game, that enough gets it off to a solid start, and while I was a little underwhelmed by number three those short comings are sorted out here. The game is much the same as before and the usual faes return. The Online mode which I am yet to try out is what gets me most excited, and the character creation element allows you to create and customise characters who are on par with the standard characters. The best fighting game has returned, and as for the yoda darth vader thing, well I hear that darth vader will be avcailable via xbox live. I hope this is true, cos as much fun as it is playing as yoda he doesn't have the cool factor of vader.

 Fairly Good

| | See all Holman's reviews (5)

After playing Soul Calibur II, I had certain expectations with this, it meets some but not others.

The graphics are very good, great looking game, plus with create a character you can edit your favourite character and make them look 'super pimp.'

The game play is the standard game play of soul calibur series (miles better than the new tekken i played the other day)

The main dissapointment was the story mode, very short! Compared to soul calibur II which was epic and I liked the way you could move around and buy weapons as you went, plus the dungeons were always fun. This is made up slightly by the tower of lost souls, a lot similar to the story mode of soul calibur II; you will have to fight under different challenging conditions when ascending, and descending is just an endurance. This hasn't been as addictive as I hoped.

The game lacks a team versus which was so enjoyable, and online is ok but lacks a structure or lobby or anything.

The critical finish feature and the inclusion of star wars guest characters is very cool.

The game is very enjoyable, especially against your mates, it just could have been a bit better designed in terms of features and the online.

 Wonderful stuff

| | See all Wobbit's reviews (12)

Having immensely enjoyed the first Soul Calibur game on the Dreamcast I was really looking forward to this game (it was probably the game I most wanted this year over anything else). I've not been disappointed either.

This is a wonderful looking game (I would probably say better looking than Virtua Fighter 5 but that's just my opinion). The character details are excellent and the animation is fluid. The game retains much of the same feel that made SC1 so good. There's lots of nice effects and sparks when weapons clash and there's plenty of moves and combos to discover, learn or mash out if you prefer.

And that is one of the joys of this game - it has the depth if you're prepared to learn characters' moves and timings but is equally enjoyable and accessible as an exercise in button mashing mayhem (something I'm still guilty of, but hey it's sometimes part of the fun).

Matches still take place in small arenas with the constant threat of being knocked out of the play area. The backgrounds are as lush and beautiful as they ever have been and the versus game with an equally skilled mate is still a highlight and great way to lose friends if you get competitive.

The single player modes are a slight disappointment. You get the Arcade mode (fight progressively tougher opponents working your way up to the game "boss" character Algol), Story mode (which actually has very little story other than an intro and end piece - it is short, doesn't make much sense but is ideal for a 10 minute blast), Training and the Tower Of Lost Souls. This mode has the most content as you attempt to either ascend or descend the Tower. Descending is simply a survival mode whilst the ascending has you trying to work your way up 60 floors. You ascend in sets of floors but fight multiple opponents on each floor and don't recover total health between floors. To balance you sometimes have a secondary character you can switch with during a fight to let one recover or make use of one of the characters particular moves etc. This adds an element of strategy as you choose characters that you might feel will do certain things better. Floors also offer bonus chests with extra clothing or in-game gold (if you already have unlocked the clothing). These can be obtained by performing a certain task or meeting a criteria of some sort such as blocking a number of time in a row or doing a ring out etc. The game offers hints as to what these might be but sometimes is a bit obtuse.

On the downside there's no Mission or Quest type mode which would extend the single player side of things considerably. This is a shame as it was an enjoyable part of Soul Calibur on the Dreamcast.

The online mode is mixed - it works well enough but as you'd expect is prone to lagging depending on connections and it's dissappointing to lose matches because your character seemingly won't respond quick enough. On the plus side you get to show off your custom characters and see other users' creations, some of which are excellent.

I've been playing this for 70 hrs plus now and still have a lot to learn about the move sets so if you're prepared to learn, the game is very rewarding as you reveal more about the characters move sets, strengths and weaknesses.

Top stuff. Like it very much.

 the best fighting game i have ever played but...

| | See all jemmylemmy's reviews (31)

yoda isnt exactly amazing to play as he is slow as anything and in my opinion his moves arent as breathtaking as some other characters. i would've preffered vader because well, hes evil =D
The apprentice is very good and his moves are amazing i unlocked him within 5 minutes of getting the game u just need to complete mode with yoda wich is easy

its worth getting but i wouldve liked vader.
if vader is made available via xbox live i will happily change my review to 5*

BUY IT U WONT REGRET

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Rating12+ (BBFC)