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Too Human

Released on 29 August 2008

Rating: 16+ (PEGI)

3.0 out of 5 (108 customer reviews) | Write a review

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Step into the world of Too Human, the next-generation third-person epic action game from renowned Canadian developer Silicon Knights. As the cybernetic god Baldur, you are thrust into the midst of an ongoing battle that threatens the existence of mankind. An ancient machine presence has forced the god's hand. In the first part of a trilogy, Baldur is charged with defending humanity from an onslaught of monstrous war machines bent on the eradication of human life.

In Too Human, players are treated to a nonstop barrage of action powered by the seamless integration of melee and ranged firearms combat and fueled by breathtaking visuals enabled by the powerful combination of Xbox 360 and the Unreal Engine 3. Battles unfold in awesome scale as players engage with vast numbers of enemies. Gamers take it to the next level by playing the entire single-player campaign in multiplayer co-op mode via Xbox LIVE or system link.

The Birth of an Icon: Fight as the powerful cybernetic god Baldur battling his way through enemy armies to become one of gaming's renowned iconic heroes. From weaponry and armor to combat techniques and combos, you can fully customise Baldur to become the best possible hero.

Epic Beginning to a Captivating Trilogy: Begin the saga of Baldur in the first chapter of an exciting three-part narrative in the tradition of classic trilogies such as Star Wars and Lord of the Rings.

    Explosive Melee and Firearms Combat: It will take more than brawn and raw strength to supplant the machine hordes. Utilise a sophisticated blend of seamless melee and firearms combat to vanquish foes near and far.

      Advanced Cinematic Presentation: Characters and environments come to life with unparalleled visual fidelity. Experience the full excitement of combat through a dynamically driven presentation system that portrays the combat with cinematic quality.

        New Level of Accessibility through Intuitive Combat: Perform Baldur's elaborate and complex combat maneuvers through the press of a button and chain together hundreds of rapid-fire attacks and combos with ease.

          Shared Experience: Conquer the world of Too Human alone or with a friend through advanced, two-player online co-op gameplay through the Xbox LIVE service.

            Modern take on a Classic Story: Too Human chronicles the ongoing struggle between cybernetic gods, giant machines and mortal men on a massive scale never before seen. Play the role of a cybernetic god charged with protecting the human race against a relentless onslaught of machines.

            customer Reviews

             Average rating (108 reviews)

             Full Game Review.

            | | See all Edzgames's reviews (57)

            Top 100  Reviewer Top 100 Games Reviewer

            I got this game yesterday and have pretty much played it all day and night.
            To be honest, this game is like marmite. Your gonna either love it or hate it.
            I really enjoy the game and its story. But I have given it four stars, mainly because the developers manage to explain everything in the most difficult way.
            First things first, I suggest you read the first two pages in the game manual. It will give you a little hint to the story and a few other bits and pieces that will help you enjoy Too Human. Then check out the characters, as its handy to know the names, and will help you follow the story alot better, because if you dont know much about Viking Mythology then some of the names will leave you thinking 'Who the hell are they on about' then your going to be in the dark wondering what the hell is going on.
            So read about the characters, as this will help you understand who everyone is talking about in-game.

            Secondly, do NOT skip the game intro sequences, where it shows the game developer logo's etc, as the intro scene is at the end of it.

            Once you have done both, your now ready sit down with Baldur and knock the crap out of everything.
            The story is a bit like a Tarentino film. You get alot of flashbacks from certain events which entwine with the quests that your doing at the current moment.
            Its pretty easy to kill everything on the game, you just hold the right analogue stick in the direction you want to attack and let baldur do the rest. You can push forward both sticks and do some special moves etc you also get ranged combat with rifles, dual pistols etc.
            So it mixes the combat up well. I played a Defender, and found most of my time bludgeoning the goblin robots with ease, but at times I'd just sit back and let my rifle fire off some rounds and a few grenades.
            The combat can be a little 'samey' but somehow it still manages to keep me excited and just watching my character bludgeon everything around me in cool ways with just the ease of pushing my analogue stick forward is amazing. There are of course more combo's and things you can throw into combat, perhaps shooting a grenade into a bunch of goblins whilst running toward them, then sliding into the leftover goblins and putting a cap of smackdown on them.

            The graphics are good, but generally are bit jittery in places. The framerate is absolutely fine, I've had no problems with multiple enemies and allies on the same screen smacking each other silly.
            The headquarters area is amazing. They've really made the Norse Sci Fi theme a winner in my eyes. The way they've taken old ways ad then just put the futuristic touch. Massive tall statues, huge tall narrow hallways with torches at either side... and the colours are amazing too.

            The game is very much loot-based. You'll find yourself crafting some uber armour, with the possibility to buy colours to change the colour of your armour also which is a nice touch.

            The sound is amazing when in combat, it really pumps you up for the fights and gets the good ol adrenaline running around.
            The voice acting is decent and up to standard but the environment music can be a little.. non existent at times.

            Last but not least, the camera angle. No you cannot control the camera, Yes you can change how close up / how far away you want to view your character from.
            This has been the issue for most people, yet I find it hasnt really bothered me too much. Alas I'd love control of the camera, but I've been doing absolutely fine without it and its managed to be pretty stable with me. I only encountered a few issues in the Aesire Headquarters.

            All in all a great game. Try the demo out, and for all those who have bought the game, I'll see you in Valhalla.

             First impressions can be wrong.

            | | See all TwistedDevil's reviews (3)

            After downloading the demo, playing it for 20 minutes putting it down and thinking my god what a load of crap. I today came back to it and i am totally blown away i must say, to the people who have said this is a load of crap are wrong. This is a very complex game with amazing controls once you get to grips with it a bit. for the average player one play through won't be enough for you to learn the controls in the demo.

            I found the graphics to be top notch and the combat to be VERY intense, put this to some heavy metal and you'll have some awesome gaming moments.

            The gear collecting system is as deep as WoW with different levels of gear and their rarity, all the gear has different stats and attributes that effect your character differently - such as increased attack speak extra damage more armour. A deep and interesting skill tree really brings the game to life the ones i've played so far increase damage attack speed and also give new attacks.

            Day one purchase for me.

             Please give it a chance

            | | See all Seph25's reviews (5)

            I have been looking forward to Too Human for ages now and downloaded the Demo as soon as i could.

            First playthrough i was very dissapointed, sure the cutscenes were nice but the combat was boring i just slid from enemy to enemy and finished easily.

            Second time i started i got the hang of the combat and the armour and weapon cutomisation. Once you learn how to do the finishers and juggling the combat become addictive and fun.

            Hoping the full game lives up to the demo.

            PS all characters are available in the demo. Disconnect from the internet and set your xbox to 2009 for the beserker and commando. The defender and bio are unlucked by quickly pressing A then moving to an available character, loads of guides on how to do this online.

             Good Fun

            | | See all GixxerDrei's reviews (47)

            This is an update my review as I actually purchased an Xbox 360 because oft this game.

            So my first impression... well when I saw the class selection and layout straight away it made me think of Hellgate London:) and yeah I think they are very similar concepts. Kill lots of enemies, loot and gear up, and they even throw in a team of soldiers to support you. The NPCs just provide an extra hand but I just ignored them and do my stuff.

            I do have to agree with one statement, the camera sometimes can be a right pain in the butt:( , I would suggest using the ISO view as it seems to be better.

            The online side of it is quite good but you can only play in 2 and only for 1 level then you gotta go back to the lobby and select the next level. Apparently they can support up to 4 players but not implemented, probably something to look forward in the sequel.
            Another thing to watch out online is to try and team up with someone who is + or - 5 levels from you. Otherwise you will regret it, the game takes the highest player in consideration, this means you can end up dying from 1 hit or looting gear which you cannot use for levels to come.

            I probably regret not getting this when it came out as anyone that preordered the game got a code that gave them some nice epic armours straight from level 1.

            No idea about the ending as I haven't finished it yet but if it is indeed part of a trilogy then great, hope they will allow your characters to carry over to the 2nd and 3rd parts.

             Too Inhuman!

            | | See all Disasterpiece83's reviews (9)

            I'll be the first to admit that I like playing bad games (much to the chagrin of my girlfriend), I don't know why I just do. If you were to look at my gamer card pretty much every rubbish movie tie-in, lame kiddie game and Japanese oddity will be all present and correct. The problem we have here is that there's bad and there's Too Human. I was really quite looking forward to this game and was expecting an epic action RPG in the same vein as Mass Effect, with an excellent story, slightly ropey combat and a wealth of customisation options. Unfortunately, none of the above elements have been implemented in any way shape or form. I get the impression that throughout the development, nobody actually stopped to play the game and see if it was any good.
            Allow me to elaborate;
            Combat: the right analog stick is used for melee combat while the triggers are used for primary and secondary fire on your equipped ballistic weapon. Use of the right stick for melee could have worked very well if it weren't for Baldur's sluggish movements and clumsy swordplay. It's actually possible to stand flailing your sword at nothing while an enemy bites your arm off. The ballistic weaponry (ie. guns) is terrible. All weapons are hideously underpowered and the auto lock-on is, as usual, terrible often prioritising dead enemies over the living ones. The combination of melee and ranged weaponry should have allowed a great deal of flexibility in taking down targets but with more than a few enemies on screen at any one time makes the whole gameplay experience messy and frustrating. The most annoying part however, comes along in the from of the Valkyrie, which ascends from the heavens to whisk away your battered body every time you die. This might be OK if it were skippable, but it's not and it gets very, very old very, very quickly because you will die A LOT. There also seems to be no punishmennt for dying other than this little 30 second cutscene. All enemies in the area you've vanquished remain dead and all EXP wou gained before stays in tact.
            Story: Silicon Knights should be commended for doing their research but not for the scrpting. The characterisation and dialog are awful, the Gods are severely ungodly and generally very annoying with Baldur regularly coming across as a whining mummy's boy who's lost his favourite teddy.
            Graphics: Are actually pretty good, all the environments look solid and there's a great sense of vast open space in all of the locations. Character models are well designed (although the Goblins look like a massive rip-off of DOG from Half Life 2), but unfortunately other than the bosses there are only about 5 or 6 enemies, which are repeated throughout the game, which leads to the combat feeling dull and samey.
            Overall Too Human is a stinker, one of those games that punishes you repeatedly for playing it, almost as if Silicon Knights hate gamers and want them to suffer greatly for the £40 they forked out for it. I finished it (bad games and all), but if it weren't for trade-in value I'd burn it!
            3/10

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            Rating16+ (PEGI)