Everyone, I'm an RPG fan. KOTOR, Mass Effect etc are my favorite games. Too Human is not a real RPG. Xbox classify it as "Action/RPG" but really it only has a few elements of an RPG, leveling up with new powers, better weapons and armor etc, lacking any side missions at all.
Whats good? Graphics are great, sound track is excellent.
Issues with the game (hence why i've given it a 2/5) Silicon Knights read!
There is no block, only a dodge button. The problem with this is that it never takes you far enough away to be able to mount a counteract.
There are no side quests! What is the point in having an 'open world' RPG if you have nothing to explore minus the main quests. If i am a god, why can't i go and assist mere humans with some task, far beneath my godly status? Or why cant i kill a few of them and nick there money? WHY SILICON KNIGHTS WHY! ITS NOT AN RPG WITHOUT SIDE QUESTS TO BUILD YOUR ARSENAL AND CYBERSPACE DOES NOT COUNT.
Lack of exploration: There are 4 levels, each taking 3-4 hours to complete. Apart from that you have 6 other locations in one ship to visit, a prison, a tree, repair weapons, repair armor, feasting hall and the bosses office. THATS IT! No other exploration expect cyber space which nothing happens in.
The Story: You start straight into the action, nothing wrong with that and a small bit is introduced during the first level. Through out the game though, you have no real understanding of the past prior to the game and why this war is happening. It makes it hard to buy into it when your never really sure what the hell is going on. And i don't want to have to go on a University and study a course to understand the methodology.
Gameplay: The fiddly controls start to work as you get used to the combo system. The problem is that its not easy enough for novice or casual gamers to get to grips with and this creates a problem for the game, the developers aren't going to make enough money if just the serious gamers buy it, they need a cross section of the gaming community to buy into it.
Re-spawning: O my god, this took 1 star off straight away. At first, its a nice re-spawn, getting lifted into paradise but after you've died countless times it just gets boring and extremely frustrating. I hated this part of the game and you can't fast forward it.
Targeting System: Its awful, to pick out a single enemy is to fiddly its unreal. During the final boss battle, to pick her out amongst the mass of constantly re-spawning zombies is so dam difficult. This was extremely annoying and quite an obvious flaw to anyone who tested it.
Mega Powers: Its useless, you get one power attack per leveling up! Useless, by the end it takes over an hour to level up at 20 ish level, so no powers! Your meant to be a god for goodness sake, its simply not enough that when you jump and land, your feet make a loud noise and enemies near by fall over theatrically. Thats it, its useless and took another star off the rating.
Level Design: All the levels are effectively the same, long corridors where enemies just spawn in front of you as you wonder around pointlessly killing machines and zombies. You just wonder around, i feel this doesn't work again because of the lack of any side missions.
Finally, the game is boring! I'm sorry, some people here like it but the story is not gripping and actually quite dull. The great games that have become trilogies, e.g. Halo are rarely designed to be 1 of a trilogy, they have to become a trilogy because the game was so popular.
Overall, this game feels really rushed which is ironic considering its probably one of the longest games stuck in development ever.