Blazblue: Calamity Trigger

Rating: 12+ (PEGI)

5 out of 5(3 customer reviews) | Write a review

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Sold by: Funstock | 99% Positive Feedback (from 106 ratings)

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Blazblue: Calamity Trigger is a new experience in 2D weapons based fighting games making exceptional use of the power behind the Next Gen consoles and online gameplay networks. The game is created by Arc Works Systems, the Japanese developers behind the critically acclaimed long running Guilty Gears fighting franchise which began in 1998.

Blazblue: Calamity Trigger has been hailed as the "game that every self-respecting console fighting fan should play". It has already enjoyed huge success in Japan and critical acclaim in North America scoring above 90% in several specialist gamer Reviews.

The European version of the title will be fully localised into English, German, French, Italian and Spanish. It will include additional content not available anywhere else, such as new characters and moves.

For those new to fighting action the game has been specifically designed so it's easy to pick up at the beginning, and an ever increasing depth introduces new and more demanding skills.

The game features an all-original goth-anime cast with intricately detailed hand drawn high-Definition character sprites. And they are a unique bunch indeed.

A plethora of defensive and offensive options are at your disposal. Take advantage of Barriers, Counter Assaults, Rapid Cancels, Barrier Bursts, Ukemi Tactics and Distortion Drives to turn the tide of battle.

Drive your way to victory! Use the unique "Drive Attacks" specific to each character to decimate your opponent.

Console exclusive content features brand new music, animations, backgrounds, and a fully fleshed-out story mode which have been made exclusively for the console release.

Battle online and train your skills through ranked and player battles.


  • The first hi-res 2D fighter from the creators of the Guilty Gear series
  • Over 10 unique combatants
  • Choose a character that represents your own fighting style, like the lightning-fast Taokaka or the wickedly powerful Tager
  • Use the unique "Drive Attacks" specific to each character to decimate your opponent
  • Game modes: Arcade, Versus, Mission, Survival, Practice, and a completely fleshed-out Story Mode that tells the tales of each character
Rating12+ (PEGI)

customer Reviews

 Average rating (3 reviews)

 The worthy successor to Guilty Gear

| | See all JusticeSoulTuna's reviews (3)

If you're a fan of the GG series (Guilty Gear XX series especially) then this game will truly satisfy. Great characters, an interesting story, and a cool, slick style which is both serious and zany that will have you playing for hours. BB:CT is a fantastic fighting game for all those looking for a good time

 The best fighter i've ever played, and i've played ALOT

| | See all Snickyhumbug's reviews (2)

For a long while i actually gave up on 2d fighters. It just didn't seem as though they were developing the same depth or tactical thinking that Soul Calibur, Tekken or Virtua fighter had. Street Fighter and King of Fighters seemed kind of mundane in the range of options of things that i could do within a fight, they were faster but that seemed to be the only difference. Smash bros became the only 2d fighter that i played for a while, not because it was especially deep but because it brought because it was innovative and had a 4 player option. I first heard about Blazblue because it's known as the only fighting game that has no lag in online fights which is what fist attracted me to it. It completely changed my opinion of 2D fighters in that its focus on speed, aerial combos and projectile attacks really fitted within the 2 dimensional format. On top of that, it's cast are the most varied that i have ever encountered in a fighting game. Every character has a drive attack which implements a special ability unique to them ranging from controlling wind, a puppet, magnetising your opponent or stealing their health, the list goes on. The sotory is also surprisingly decent for fighter, it's quite JRPG or final fantasyesque but without any massive production values, so it is limited to alot of text and still backgrounds. It's not ideal, but it actually provides more substance to the characters and can actually influence the decision of which one you try to master first. The only bad thing that i have to say about the game is that it does have a bit of a steep learning curve but that can't be avoided with a fighting system this deep i suppose. the game does try to combat this though by mapping special moves to the right stick, which helps if you are having mates round who want to just pick up and play the game. Blazblue is a sleeper hit and doesn't have the funding of a massive advertising campaign to let people know about how good it is but if you are into fighters then this game is a must.

 Top Fighter from Arc System Works

| | See all kleckerei's reviews (4)

The colours of the characters and backgrounds are amazing. The detail is stunning. Online play is a dream. But obviously best to get yourself sorted with a favourite character first (and build up some moves, which is pretty easy). Mine is Hakumen, thought it is most fun playing Taokaka with all her bad taste taunts.

Once you get up and running the fighting is as hard as you want it to be. Thankfully there is a Beginner setting for learners like me. Though after only a short time you will be moving onto more advanced settings. I am a long way from the Hell setting. Though I make long enough combos, my best so far is 23. The COM is a pretty good opponent. But playing your mates in Versus mode is best for me.

And one of the best parts I like about the game is that each characters fights really differently. The way it works is that you might hit upon a really cool combo strategy as Noel to floor Bang time and time again. But next up, when you play Litchi the same thing does not seem to have hardly any effect and you have to find a new route in. That stops it quickly becoming repetitive and really does make it a lot of fun.

Defintely RECOMMENDED

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