Bullet Witch

Released on 09 March 2007

Rating: 16+ (PEGI)

3.0 out of 5 (16 customer reviews) | Write a review

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Bullet Witch is set on a bleak planet earth in the year 2013 with human kind on the brink of extinction and hideous demons creating a tidal wave of destruction and havoc. All hope of mankind's survival rests with Alicia, a witch blessed with magical skills and a swift trigger finger.

customer Reviews

 Average rating (16 reviews)

 Some nice ideas but just too many flaws for me

| | See all JohnMcL7's reviews (5)

Although Bullet Witch has not had great reviews, the idea of it appealed to me so I picked a copy up. After playing the game extensively, I can't rate it more than two stars - while it has some enjoyable moments it's really dragged down by a large number of serious flaws.

You control Alicia, a 'witch' who is clearing out the demons from a world set slightly in the future. Her 'broom' is a large weapon which can function as a machine gun, shotgun, cannon or gattling cannon. You increase the gunrod abilities over time, unlocking all four forms and then increasing their strength. Alicia also has a range of magic spells from basic incantations which allow you to throw objects like cars or summon a wall to defend yourself to truly impressive spells such as tornadoes and meteors.

The most immediate problem for me is the physics and collision system, it's a very impressive scale as tornados can actually tear up buildings and meteors send concrete flying everywhere. However, most objects have a collision box which is far too large - items which you've clearly dodged can still easily hit you when they shouldn't have done. What makes this really annoying is that it's completely unforgiving, if any object at any speed enters Alicia's over large collision box she is killed regardless of health. For example I was killed when taking cover behind a car, it was being shot by standard weapons which pushed it back slightly and that killed Alicia. Even worse, when Alicia uses magic to push items away (such as wallop a car at an enemy), for some bizarre reason it can kill her?! This can be immensely frustrating when Alicia is killed when she shouldn't have been as there are often long gaps between checkpoints if there's a lot of enemies.

Compounding this is the fact that it's very easy to be killed instantly having done nothing wrong - one of the enemies can throw around items which with the physics problems above is a complete pain in the neck. There are times I've walked round a corner only to be walloped in the face by a flaming petrol tanker....which means it's back to the checkpoint. Even a car slowly sliding along as an enemy tries to pick it up can kill Alicia. The standard 'Geist' solidier seem inconsistent, I've faced off with 20 at the time and killed the lot without taking much damage then turned a corner after my health has regenerated and a standard soldier has killed me in a couple of shots. It doesn't help that there's no graphic effect to show when you're taking a beating, you have to keep an eye on the small health bar to know when to retreat.

There's not much to the game either, just six levels which feature very few different enemies - combat is very repetitive as you're mainly fighting against the same soldier from start to finish. There are 'remix' levels to extend the gameplay but Atari have decided these are an extra you have to buy off Live - unacceptable to me given the game is so brief.

At times I have to say I really enjoy Bullet Witch - enchanting my ammo to set it alight then throwing a couple of cars/vans at a troop of soldiers then picking off the rest with my gunrod. On the hard difficulty the system works well as it forces you to use your magic and gunrod effectively together, you can get away with just the gunrod on lower difficulty levels. However, my enjoyment is quickly cut short because I've been killed when using my own magic spell or out of the blue I've been killed. Once it's happened a few times, especially after spending half an hour shooting a boss I feel like shredding the disc.

Competing against a strong games library I can't recommend Bullet Witch sadly.

 Not bad at all

| | See all stormkaiser's reviews (21)

This game really is between 3/4. There are some things that make it cool but some things that also seem a bit rushed and half assed. The good things about this game are the spells, I never get tired of them cause they looks so fantastic, the animation and models of some of the characters are pretty nice (I love how she walks) downloadable missions and sexy costumes and story is ok, and 2 great boss fights (one on top of a plane and the last one in the city). But the bad things about this game are the AI, some of the level design is terrible, and enemies are so damn hard to see sometimes, this game would have suited being more of a 3rd person action game like devil may cry rather than a 3rd person shooter. But aside from that, the game is not bad at all, I enjoyed it...since I've finished it 5 times now lol.

 A good, solid arcade blaster.

| | See all Leonhart's reviews (30)

I'm not giving this game 4 stars because it's up there with the likes of Halo 3 and Gears Of War, because it's nowhere near as good as any of them. But I am giving it 4 stars because for a mere 12.99 it's a good laugh. It plays simular to Capcom's Lost Planet or Atari's previous Bloodrayne series, and is basically a third person shooter with a generic slinky heroine with a tank sized gun and a vast array of impressive magic powers, blasting the hell out of hoards of undead bad guys. And that's it. No thinking required.
Unlike Lost Planet, it is no where near as polished, and the acting and story, in true japanese game fashion are as cheesy as they come (thick towering 100 foot demons destroying cities, who look scary, unit they speak and sound like the bad guys on Power Rangers, thus spoiling the illusion).
The game is also pretty short (only six levels), but there is plenty of replay value, as all your weapons and abilities need to be powered up using the points you aquire, which can take some time to do. The levels are also pretty open, so you can venture where you like and do things in a different order next time you play.
Overall, this is one of those coming home from the pub games, that you can just pick up and play with next to no stratagy apart from the odd dodge move.
If you'd just paid forty or fifty quid for it, then yes you would have been disappointed, but for £12.99 it's more than worth it as a fun, half decent shoot 'em up. Enjoy!

 Massively underrated!

| | See all paulo111's reviews (19)

I bought this game despite all the negative reviews and my friends advice. And, boy, I am glad that I did. I bought it for £20 and I would not advise you to spend more than that as it is quite a short game.
People have been slating it on almost every single aspect, and I cannot understand this.
The graphics, whilst not Gears of War standard, are still fairly good. The sound is acceptable and the soundtrack, whilst not exactly memorable, is good and fits well with the game. The gunrod is quite strange, but it is very satisfying to run at enemy shooting and then smash him in the stomach and send him flying. The spells are truly incredible and really do give Alicia a sense of power!

 Loved this game!!!

| | See all JokerBits's reviews (12)

OK first of all to compare this game to Gears of War is just stupid. I really enjoyed this game (infact it's one of my favourites), although it is short i had no problems with playing through it multiple times as you unlock different difficulties and you can enjoy upgrading your weapons to max as their stats dont reset. I appreciate that people have different tastes in games but for just over a fiver it's deffinetly worth a try at least.

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Rating16+ (PEGI)