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Halo: Reach - Limited Collector's Edition

Released on 14 September 2010

Rating: 16+ (PEGI)

4.0 out of 5 (22 customer reviews) | Write a review

New from £47.50

Also available used from £15.87

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Sold by: RetroGames

Condition: New

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Sold by: QuickDeliveryGames

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Comment: Genuine factory sealed UK stock. Quick delivery from the UK. WE DO NOT SELL IMPORTS, BUY UK STOCK TO SAVE DISAPPOINTMENT

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Sold by: CurbGames

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Comment: Brand new and sealed. Game in English (cover and manual in spanish). Delivery time is 1-2 weeks. This game is multilanguage and can be played in English, French, German, Spanish, Italian. Free delivery worldwide! No shipping to Malta, Cyprus or Norway.

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Halo: Reach, developed exclusively for Xbox 360 by acclaimed developer Bungie, is the blockbuster prequel to the best-selling Xbox franchise of all time. It represents the culmination of Bungie's 10 years of experience crafting groundbreaking Halo games that have raised expectations for what can be achieved in a video game.

In Halo: Reach, players experience the fateful moments that forged the Halo legend. It's the story of Noble Team, a squad of heroic Spartan soldiers, and their final stand on planet Reach, humanity's last line of defense between the terrifying Covenant and Earth. This darker story is echoed by grittier visuals amid a backdrop of massive, awe-inspiring environments. Characters, enemies and environments are rendered in amazing detail by an all-new engine designed to deliver epic-scale encounters against the cunning and ruthless Covenant.

Once the campaign is over, the battle continues online with an unparalleled multiplayer experience that expands on the award-winning suite of features that helped define the Xbox LIVE experience.

Welcome to Noble Team. Halo: Reach immerses you in the ominous and heroic story of "Halo: Reach" as you play as a member of Noble Team, a squad of iconic Spartan soldiers, each with deadly talents as unique as their individual personalities and customized gear.

An Intense and Epic Campaign. Live the events that set the stage for the "Halo" trilogy as the UNSC and Covenant clash at the height of their military power. New weapons, vehicles, and abilities complement the familiar "Halo" arsenal for the largest-scale battles ever witnessed in the "Halo" universe. Fiercely cunning artificial intelligence adds depth and complexity to each encounter, helping make every play-through a unique and challenging experience whether players go it alone or connect with up to three friends to launch a cooperative assault.

The Definitive Multiplayer Experience. To match the ambition of the most epic campaign in Halo's history, the battle continues online where Halo: Reach's dramatically expanded suite of multiplayer offerings will once again redefine the landscape of online gaming and deliver an unequaled experience to millions of Halo fans. Halo: Reach sets a new standard for competitive gameplay, customization, matchmaking and community integration. With the addition of the new social settings, you can play with the people you want to by finding like-minded teammates, voting on preferred maps and gametypes and keeping an active roster. In addition, all new multiplayer experiences offer more variety for all types of players. "Invasion" lets players battle as Spartans vs Elites through intense, objective-based battles. And the highly competitive "Arena" lets players hone their skills in an all-out competition for ranking and bragging rights.

Stunning Technical Advancements. Halo: Reach takes a significant leap forward with all-new engine technology representing the next generation of art, audio, AI, animation, and Hollywood-style special effects. Power through massive scale combat across sweeping open environments and fight up close and personal alongside new characters and creatures.

Player Customization & Reward. Halo: Reach gives you the ability to customize and personalize your Spartan with a staggering array of armor accessories that will appear in both multiplayer and campaign play. Across every game mode, you're rewarded for everything you do, for every style of play, earning valuable credits that can be used to unlock additional cosmetic upgrades via the Armory.

  • Halo: Reach Collector's Edition Includes:
  • Game disc and manual in custom case modeled after a recovered ONI data module
  • A custom in-game Elite armor set for use in Reach's multiplayer modes
  • Artifact Bag containing a brand-new piece of the extended Halo universe: The personal notes and documents of the creator of the SPARTAN program: Dr. Catherine Halsey.
  • Dr. Halsey's ONI Security Badge
  • Embroidered Spartan II Patch

    Halo: Reach - Limited Collector's Edition

  • Meet Noble Team For the first time, players will fight alongside a squad of iconic Spartan soldiers, each with deadly talents as unique as their individual personalities and customized gear.
  • An intense campaign Live the events that set the stage for the Halo trilogy as the UNSC and Covenant clash at the height of their military power. New weapons and abilities complement the familiar Halo arsenal for the largest-scale battles ever witnessed in the Halo universe. Fiercely cunning artificial intelligence (AI) adds depth and complexity to each encounter, helping make every play-through a unique and epic experience.
  • Engrossing multiplayer Building on the success of its predecessors, Halo: Reach sets a new standard for competitive gameplay, customization, variety and community integration.
  • Unparalleled feature suite Halo: Reach expands on the industry-leading features found in Halo 3, including four-player cooperative campaign play, split-screen support, saved films, screenshots and exciting new surprises that have yet to be revealed.

    Halo: Reach

customer Reviews

 Average rating (22 reviews)

 Is everyone smoking something?

| | See all Kurlach's reviews (4)

I've posted this elsewhere.. but felt the need to post here too to redress the balance.

So yesterday the much hyped 'Halo: Reach - Legendary Collector's Edition' (short title) turned up. Nice packaging. Nice extras. In went the game.

I remember playing Halo on my XBox, and blinking in confusion. I'd been playing FPSes on PC for years, so was accustomed to a certain level of polish and graphics, and Halo wasn't even sub-par.

Years later, and Halo: Reach appears. "I've got a 360, some cash, why not give it a go. The live action trailers look good". Ooooh, what a silly boy I was. Now, I'm no Call of Duty fanboy (unless I like to feel like I'm ice-skating), but for god sakes, what is everyone smoking?? With Microsoft in their back-pocket, this is the best graphics that Bungie could come up with? Years of development, untold millions of dollars of funding, and _this_ is it? And everyone thinks' it's amazing? At least the COD series has a certain level of graphical excellence.

Now, I'm not saying that graphics are the be all and end all of a game (some of my favourite games hark back to the Commodore 64, which I'll play now and then via an emulator), but come on. This looks like something on the XBox. Textures are ill-defined, bland, the guns are all 'pew pew pew' and feel like you're hitting an enemy with a foam mallet. And talking of guns, my next gripe: hello?? Aiming?? Why can I not aim down the sight of the weapon I am using? And yes, before anyone moans, I know I can press a button on some weapons and get another view to zoom in - but then I have no peripheral vision at all and feel completely disconnected. Why in the name of all that's holy and good could they just not have added that feature?

Headshots in any multiplayer mode are a thing of luck most of the time, how can I get a bloody headshot if most of the weapons have no aim mode?

All I can say, after playing this I loaded up Uncharted 2 on my PS3.. and I laughed. And yes, I know it's a different genre, but so what? Maybe this is aimed at teens, I don't know.. but if you ever need proof that just because something is loved by the masses doesn't necessarily make it good, then here's a perfect example.

 Are all you HATERS smoking something??

| | See all weeaboolulz's reviews (1)

No, Halo hasn't changed much over the years. Well, it was aimed at a specific demographic to begin with, so to change it into something it isn't would be a stupid thing to do at this point. Also... you might find it actually HAS changed beyond a little bit. I shall now go to lengths to explain how, and why Halo is so great anyway.

Graphics. Don't get me STARTED on how nice and vibrant the multiplayer levels look. Now, have you haters SEEN the campaign?! Its levels give off a totally unique atmospheric effect that really makes you feel like you're fighting a losing war to defend the planet. The Reach campaign really sells the emotional value of the covenant destroying a really beautiful world. Maybe you need to pay more attention and just let the story take you in.

Yes, CoD gameplay changed dramatically. That's because Activision realised they needed to get it up to speed with the times. The Halo franchise, however, has never really NEEDED to change - its gameplay has always been different, unique to that series, and most importantly it works for the demographic that it's aimed at. And yet somehow, despite it's lack of change, the franchise STILL rivals the CoD series. Anyway, despite there not being any such NEED for change, there's definitely been a LOT of it since the first game. You all just don't want to admit it.

XBox Live, for one, from Halo 2 onwards. Halo's 3 and Reach have Forge, a function where you can create your own maps for multiplayer madness on XBox Live. I've hosted a lot of parties with custom maps and gametypes, and they were insanely fun. Reach then took the Forge and improved SO many of its features with exact positioning, even more basic objects, and not to mention Forge World, a map that is RIDICULOUSLY huge made almost especially FOR Forge. Then ODST introduced Firefight, a mode which is almost a semi-campaign in that you have to hold out with friends against wave after wave of Covenant forces and score as many points as you can. Reach took that awesome function and made it a matchmaking success. Also, a lot of technical kinks that annoyed players in the previous Halo games have been ironed out in Reach. Any frustrations that keep people from scoring kills now are just excuses to make up for them not being able to play the game right. It takes practice, like any good game, to be good at it.

Halo has an AMAZING storyline in an IMMENSELY expansive world, and Reach is no exception. The series has been adapted into many successful novels, comics, webseries (like Red vs Blue). I've even seen it made into board games (and it's even got it's own version of Risk). You don't often see this level of merchandise and spin-offs from a VIDEO GAME. I'm just waiting for the day when Hollywood decides it's a goldmine for money and makes some films.

As for Customisation... Well I already ranted about Forge, so I won't repeat myself there. Character-wise, In the original Halo game you had... what? Just a block colour that you could apply to your Spartan, which looked exactly like Master Chief no matter what you tried. That's boring. Reach, however, really lets you get your teeth into creating a new character, with individual armour pieces, primary and secondary armour colours, a 4-digit service tag, character voices, male or female, Elite or Spartan... the list goes on. You can also customise just about every little detail of game variants too to play with your custom Forge-made maps, or even the preset ones. Firefight customisation has also been improved massively since ODST.

So really, think about it. The game hasn't moved on at all? Stop and think: A) Is that so true? B) Did it ever need to fully change it's gameplay anyway?

5/5 by the way.

 "..E P I C.."

| | See all sdx800's reviews (1814)

Number 1  Reviewer Number 1 DVD Reviewer Top 100 Games Reviewer Top 10 Gadgets Reviewer Top 10 Toys Reviewer

This is the most awesome halo game ever created! The have really put so much effort into making sure every fan gets exactly what they want. They have taken all the best elements of every game and put them into this and taken away the minor annoying ones, this truly is perfection!! Action packed from beginning to end, the finale of the game is great loads of action despite a sad ending but we all knew that was coming! This game is something anyone with an Xbox should own fan or not just to see the pure excitement and joy and wonderful creativity that the 360 can bring and NO other game ever made can deliver!! Plus with this package you get some quality extras worth every penny.. must buy.

 Halo again

| | See all Previewer's reviews (3)

If you've played and enjoyed Halo in the past then you will undoubtedly enjoy this, it plays and looks just like the other Halo games but without the really annoying flood, thats a good thing, on the other hand the game looking as it does it points out how far graphics have moved on in other games (but not here) this is no step forward at all. Worse still, the time the campaign takes is ridiculously short, I've seen some games criticised for a short campaign but this takes the cake, there should be a warning on the box. On line will make up for this for some but thats a very lazy way around making a game.
Would be a 4 out of 5 but the length of single player game drops it a star.

 Add on too Halo 3

| | See all GreenDayMarvelFan's reviews (233)

If you bring someone new to Halo. let them play halo 3 and switch to reach he will just think its the same , there is no WOW!! that is so different. All the scenery looks the same. single campaign is like an add on pack to halo 3. i give 2 stars as they could have at least brought something new to the single player.As you look at other games like call of duty , Metal gear solid they always bring somthing new to the gameplay and storyline.

Now for the online i ,must admit i enjoy and they have brought some of the halo 2 maps back and they are improved , new game modes , new amour attachments and new "perk system" which always you to jet pack , sprint , decoy etc..... so for the online i give 4 stars.

Overall i think halo is the most overrated game ever its an average shoot em up and how it became this big is beyond me.

i mean we have halo , halo 2 , halo 3 , halo odst , halo wars and halo reach and can you honestly say these are the best games ever made ??

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Rating16+ (PEGI)