customer Reviews
Average rating (17 reviews)
I have just completed this game and i have to say it is absolutly amazing! quite possibly my favorite game ever, its just so different from anything else ive ever played, i never played the first one so i didnt really know what to expect, i just love how they chuck you into it and all they elxplain is the buttons, you just have to figure things out as you go, i got stuck for a good while trying to figure out some of the tests but i never seemed to get bored or fustrated i could'nt stop playing, it's soo complex yet so simple.
i highly reccomend this game its great fun and unbelievably clever!
I usually dont like puzzle games but this is the exception the game contains loads of puzzles which progressively get harder as the game goes on. The game is smooth and enjoyable and it contains some of the best AI characters I have seen in a long time. You will sometimes stand still just to see what funny mad phrase they say next .Once you have completed the story you can also play online with a friend.
Even if you dont like puzzle games this is a very good game which should have you laughing all the way to the end.
The original Portal may have only lasted about five hours but it is is quite rightly considered a classic by almost anyone that played it. Portal 2 is therefore in an awkard position. Change too much and you risk ruining what made the first so special, change too little and it makes a sequel pointless. Fortunately Portal 2 gets the balance pretty much spot on.
As with the original the star of the show is the portal gun itself and Valve have again managed to craft a number of challenging but fair puzzles that require the gun to be exploited in increasingly clever ways. The first couple of hours of the single-player campaign play out in a similar fashion to the original (with the addition of the very funny Stephen Merchant on voice over work) before the game adds a few new features, such as light bridges and repulsion goo to keep things fresh without overcomplicating matters. Taking around eight hours to complete the single-player is again a joy to play through despite the fact that a large part of the original games charm was its originality. The only slight gripe for me was the fact that some of the sections outside the regular testing zones lose the focus that kept my interest throughout the original, but this is only a very minor issue and I am sure not everyone would agree.
Perhaps the biggest new feature added for this sequel is the Co-Op play, either via XBox live or split screen. This opens up a whole new set of puzzles that require intelligence and teamwork to complete, coming in at around four hours it is a great addition to an already very good game.
If you were a fan of the original or you are simply bored of the endless FPS game released on consoles recently you could do a lot worse than picking up a copy of Portal 2.
The original Portal may have only lasted about five hours but it is is quite rightly considered a classic by almost anyone that played it. Portal 2 is therefore in an awkard position. Change too much and you risk ruining what made the first so special, change too little and it makes a sequel pointless. Fortunately Portal 2 gets the balance pretty much spot on.
As with the original the star of the show is the portal gun itself and Valve have again managed to craft a number of challenging but fair puzzles that require the gun to be exploited in increasingly clever ways. The first couple of hours of the single-player campaign play out in a similar fashion to the original (with the addition of the very funny Stephen Merchant on voice over work) before the game adds a few new features, such as light bridges and repulsion goo to keep things fresh without overcomplicating matters. Taking around eight hours to complete the single-player is again a joy to play through despite the fact that a large part of the original games charm was its originality. The only slight gripe for me was the fact that some of the sections outside the regular testing zones lose the focus that kept my interest throughout the original, but this is only a very minor issue and I am sure not everyone would agree.
Perhaps the biggest new feature added for this sequel is the Co-Op play, either via XBox live or split screen. This opens up a whole new set of puzzles that require intelligence and teamwork to complete, coming in at around four hours it is a great addition to an already very good game.
If you were a fan of the original or you are simply bored of the endless FPS game released on consoles recently you could do a lot worse than picking up a copy of Portal 2.
The first portal was a brilliant surprise hidden in the orange box. Without a doubt it stole the show and was always going to have a seqeul. Portal 2 had a lot to live up to especially since it was going to be sold on it's own this time. The only problem with Portal 1 was it was a bit short. Portal 2 certainly has this covered with a much longer campaign and a just as enjoyable (if not more so) split screen or online 2 player co-op mode. The puzzles themselves are a bit better and some new types of puzzles add some more variety. The story is brilliant and hilarious. I've never laughed out loud at a game intentionaly being funny before. Glados is just as funny as before and her voice is a lot clearer aswell and Stephen Merchant as new character Wheatley is absolutely brilliant. Those of you who remember the amazing song at the end of portal1 will be thrilled to know there are TWO equally amazing songs in portal 2 and the rest of the music is good throughout. This is a game for anyone who has a soul and has soared above all hopes and expections. You couldn't ask for any more.
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