I'm a big fan of the first prototype game and had an amazing amount of joyment out of it, however it did end up very repetitive and i stopped playing it, with the occassional time should i get bored of the other games i own. So I was hoping they would learn of this mistake for this game...it didnt.
Yes Prototype 2 has a wide range of new enemies, the abilities are limited this time round and the gameplay is just as repetitive as the last game. But it still is enjoyable, limit the amount you play it or otherwise you'll beat the game quickly, you'll lose your enthusiasm for the game and you'll just completely give up on playing it.
I got the game primarily out of the fact that you had to beat the vigilante from the first game Alex Mercer, but even when there was a climax to the ending mission it just didnt feel like there was anything there to ignite my spark for excitement or to ignite the grudge between the two lead characters. Also the last mission is the only real test of the game, the other missions were far to easy for my liking, and then this final fight seemed to upgrade in difficulty.
The makers of Prototype should have learnt a lesson from the makers of Assassins creed and there evolvement of assassins creed 2, it wasnt repetitive, had a great story, and most of all it was enjoyable throughout the entire of the game.
This game still beats infamous anyday, but the makers need to improve on the third game (fingers crossed) because there is too much repetitivity within the two games.
Verdict:
Prototype 2 has a great premise ready for the third game, however it did not learn from mistakes. The game is reasonably enjoyable, has enough of a storyline, great gameplay and controls.
Prototype: 7/10
Prototype 2: 7/10
I suggest you stick with the first prototype as you gain more out of it, but thats just a suggestion. Or at least wait until the price for the game drops because it really isn't worth 24.99.