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Halo 4

Rating: 16+ (PEGI)

    (22 customer reviews)  |  Write a review

Customer Reviews

"Average rating (22 reviews)"

Results 1-10 of 24

  A bridge too far

| | See all burgstar's reviews (38)

Not a bad game, but something that makes the series worse by its addition. Story is just daft: master chief has gone through so much now it is crazy not to let someone else jump into the limelight and instead make him go through ever crazier story arches. The plot also has massive gaps that contradict the lore (yeah I'm sad enough to read the books). Worse, the new enemies are no fun to fight- especially the damn spawning bots. Finally, artistic design collapses here - the final stages look like tron in the worst possible way. It is still halo though- combat is chaotic and organic, but I wish they had explored some other angle of the halo universe and maybe explored some more prequel material than stat a new trilogy that collapses under the weight of past events.

  one of the best fps of tis generation

| | See all spyros1986's reviews (4)

halo and master chief are back and better than ever !!!! best graphics on xbox 360,epic solo and multiplayer fun..great story,top combat,endless fun on multiplayer..and top soundtrack..

  Its Still Halo

| | See all deanlowdon's reviews (468)

Following the highly publicised change of developer the gaming world was rightly curious as to how one of its biggest selling franchises would fare following the departure of its creators Bungie. Despite now being developed by 343 industries however this is still, for better or worse, the same Halo we've all seen before and those that criticise the series for not really evolving since its Xbox debut over a decade ago certainly make a fair point. As a result this fourth 'mainline' title is not really going to be of any interest to those that didn't like previous installments.

Having said all that Halo 4 is still undeniably a great package and certainly offers better value for money than many modern video games. The main campaign itself will last most players somewhere around the 10 hour mark depending on the difficulty setting and their level of skill and can be played either solo or with up to three other players. As with every previous game it is at its best when offering open areas in which to fight the array of enemies and their vehicles and to this day there are few better experiences in the FPS genre than when Halo gets the balance just right. For me the game forces players to spend a little too long inside long thin corridors and smaller indoor areas as in these instances the freedom to tackle the battle the way you want to is removed and it simply is not as much fun to play, hopefully this is something that can be addressed in the inevitable sequels.

On top of the campaign Halo 4 also provides a series of 'Spartan Op' missions. Each of these lasts between 15 and 30 minutes and can again be tackled either alone or in multi-player. The idea seems to have been taken from the special ops missions featured in the Call of Duty series and provide the player with various tasks such as clearing an area of enemies or destroying set objectives. Admittedly maps are reused throughout these ops but it is hard to complain when they can all be downloaded for free.

The final part of this generous package is the competitive multi-player. All the usual modes, as well as a few surprises, are present and correct and the solid gunplay still translates well. Controversially Halo 4 has again taken a page out of the Call of Duty handbook with weapons and perks now being unlocked as the player levels up. I was never a huge fan of the online multi-player in the previous installments anyway but purists will understandable be disappointed and it is certainly a shame to see yet another game attempt to imitate Activisions all conquering behemoth.

All in all then this is a safe but promising start for 343 industries and the wealth of options and modes will provide most with hour upon hour of gameplay.

2 of 2 people found this review helpful. Did you?   Yes |  No |  Report abuse

  Its Still Halo

| | See all drlowdon's reviews (468)

Following the highly publicised change of developer the gaming world was rightly curious as to how one of its biggest selling franchises would fare following the departure of its creators Bungie. Despite now being developed by 343 industries however this is still, for better or worse, the same Halo we've all seen before and those that criticise the series for not really evolving since its Xbox debut over a decade ago certainly make a fair point. As a result this fourth 'mainline' title is not really going to be of any interest to those that didn't like previous installments.

Having said all that Halo 4 is still undeniably a great package and certainly offers better value for money than many modern video games. The main campaign itself will last most players somewhere around the 10 hour mark depending on the difficulty setting and their level of skill and can be played either solo or with up to three other players. As with every previous game it is at its best when offering open areas in which to fight the array of enemies and their vehicles and to this day there are few better experiences in the FPS genre than when Halo gets the balance just right. For me the game forces players to spend a little too long inside long thin corridors and smaller indoor areas as in these instances the freedom to tackle the battle the way you want to is removed and it simply is not as much fun to play, hopefully this is something that can be addressed in the inevitable sequels.

On top of the campaign Halo 4 also provides a series of 'Spartan Op' missions. Each of these lasts between 15 and 30 minutes and can again be tackled either alone or in multi-player. The idea seems to have been taken from the special ops missions featured in the Call of Duty series and provide the player with various tasks such as clearing an area of enemies or destroying set objectives. Admittedly maps are reused throughout these ops but it is hard to complain when they can all be downloaded for free.

The final part of this generous package is the competitive multi-player. All the usual modes, as well as a few surprises, are present and correct and the solid gunplay still translates well. Controversially Halo 4 has again taken a page out of the Call of Duty handbook with weapons and perks now being unlocked as the player levels up. I was never a huge fan of the online multi-player in the previous installments anyway but purists will understandable be disappointed and it is certainly a shame to see yet another game attempt to imitate Activisions all conquering behemoth.

All in all then this is a safe but promising start for 343 industries and the wealth of options and modes will provide most with hour upon hour of gameplay.

2 of 2 people found this review helpful. Did you?   Yes |  No |  Report abuse

  excellent.

| | See all wickedclowns's reviews (9)

I am a COD fan, never really enjoyed halo, but, I own both halo 4 and COD black ops, and I have played this more, its actually pretty good. shame they dropped the Firefight section which I did enjoy on reach, but they do have Spartan ops, which is still pretty good. Maps and weapons are a bit samey but I think that's just halo. all in all, go for it!

  excellent.

| | See all underpaidmarine's reviews (9)

I am a COD fan, never really enjoyed halo, but, I own both halo 4 and COD black ops, and I have played this more, its actually pretty good. shame they dropped the Firefight section which I did enjoy on reach, but they do have Spartan ops, which is still pretty good. Maps and weapons are a bit samey but I think that's just halo. all in all, go for it!

  Halo 4

| | See all Ryanmogg98's reviews (14)

Since buying this game i have spent numerous hours playing all different game modes online and offline.

First of all the campaign is fantastic, I loved the fact it felt like halo again. Great graphics guns and layout of the game.
It was also relatively long so many hours of fun to be had.
The storyline is the best i have played with many twists and turns.

Multiplayer however i really was not happy with.
I found the maps boring apart from one or two and compared to Halo 3 i found multiplayer was not as good and as thought out.

Overall this is a game worth getting especially if more maps are brought out for multiplayer. The storyline is worth the buy on its own.

  343 Killed Halo.

| | See all HartlandGames's reviews (38)

Yes, I predicted it. This is Halo Reach 2. This review is based on the Multiplayer as that is what 90% of the people who buy it buy it for.

This game might of had the sales, but I havn't seen ANY of my 34 friends on Xbox play this since early November. (No they don't all play CoD I have a range of different friends). Proving further this game is rubbish and pure hype. I absolutely LOVED halo 3 don't get me wrong, but the Halo franchise should of stuck to Bungie.

First of all there is no trueskill, some guy mentioned it on waypoint but who really cares about that rubbish? It is NOTHING compared to Bungie.net as the menus are confusing and is generally a bad website.

There are constant powerups? AND killstreaks where you can spawn a gun such as the rocket launcher or incineration binary thing (1 shot death to any part of the body with a sniper zoom). This is the fail of Halo Reach all over again, why the hell would you want an unbalanced multiplayer game by making you able to constantly have camouflage/constant shield/jetpack/hologram?! The game constantly reminds you that if your a good player, you will be owned by Noobs and 343.

The emblems are bad as I am level 20 and there is literally 10 to choose from all from Halo 3. The multiplayer menu when you find people is annoying as everyones name is sideways, why not just leave it like Halo 3. If its not broke, DON'T FIX IT!

Also as a nice little bonus they have added mantis which are like a giant mech you can jump in, adding to the number of vehicles you can hog if you have no skill in aiming with a gun.

There are some good points to this game..which are..um..the graphics are bright and you get lots of XP for doing challenges. But the game is very frustrating if you are a decent Halo 3 player like me (HighSkill 47)

The colours on the armor you can have are all the same with a primary and secondary, and to be honest I am really dissapointed how each of the armors look. Each just look really rushed and boring and none of them make you go "Wow! how did he get that helmet, I want that!" Not even recon (which you get at like level 19).

The BR has been kept but there is a very stupidly over-powered gun, the DMR. Its a single shot gun which if shot in the head (not hard atall) kills you in 5 shots. This means in some games if 2 or more people are aiming at you, you literally have 2.5 seconds to live.

Must be 343 Fans downgrading my votes, it's a shame they don't know the true beauty of what Bungie did to Halo. Literally none of my 30 friends play this anymore that's how good it is.

Overall the campaign is ok but you can complete it in around 3 hours with a friend, and if you liked halo reach then you will like this. However, if you think 343 is a very big fail like me and you love Bungie and how halo used to be, save your hard earned cash.

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  Halo but not as we know it.

| | See all fiddlo's reviews (2)

First of all, this is a very good game with excellent core gameplay. The shooting is great. There is a good selection of weapons and vehicles. The online customization options and modes will leave you spoiled for choice and entertained at least until the next legendary shooter comes out.

Now the bit for fans of Halos so far...

The graphics have changed for a start. People say they are better. I beg to differ. Everything seems more pixelated. I adored the smooth and artistic textures and lighting of reach. Everything here seems to have been sharpened up in some places and yet rendering is ignored in others. If you are familiar with COD graphic style they seem to be moving in that direction.

Everything seems lighter. Guns don't carry as much weight. The way the chief moves, navigates and fights makes him feel more flyweight fighter than bulky heavy-weight fighter. Explosions don't sound nor look half as good as they used to. They also give off very little impact/blast and do not affect the environment (smashing around crates etc) at all.

You and enemies take less damage to kill than ever, this carries over into multiplayer, but this of course can be modified thanks to the games massively impressive on-line customization options. I wouldn't be surprised if a lot of games stating they have halo classic settings crop up all over the place soon.

So far (over half way through) there haven't been any moments in the campaign that made me go "WHOAH" or anything like that, which I must say is disappointing, as other halos have impressed in that department.

Anyway I just wanted to warn hardcore fans of those changes. Ultimately this is still a great shooter with loads of content but it does feel like some of the feel of Halo mechanics have gone out of the game. Is it worth buying? Unless you are a big fan of the series I wouldn't. Get Reach. It's cheaper and I personally think it differs from other shooters more than this game,which can keep your collection more varied and thus you get bored of it less easily. It also has firefight (survival) mode which is customizable and this instalment does not include it.

  Best Halo

| | See all Connor7738's reviews (1)

i have only played the campaign story and can still say its the best halo by far, the story between master chief and cortana is good to watch and listen to, the game play, especially the gun controls are much better, also the introduction of a new species of enemy along with a variety of new weapons are the highlight of the game, could not rate this less than 5 stars

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