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Rugby Challenge 2: The Lions Tour Edition

Released on 14 June 2013

Rating: 3+ (PEGI)

1.0 out of 5 (1 customer review) | Write a review

New from €59.79

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Sold by: quantumblack | visit our store

Condition: New

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Comment: Brand new and sealed, UK dispatch, UK version

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  • Standard delivery estimate: 11th Mar - 18th Mar


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60 SuperPoints

Sold by: basecom | visit our store

Condition: New

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Comment: Brand New, Genuine and Fully Guaranteed. All Items shipped same or next day unless otherwise indicated

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  • Standard delivery estimate: 11th Mar - 13th Mar

Was €92.21 Save €30.56


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Sold by: CurbGames

Condition: New

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Comment: Brand new and sealed. Game in English (cover and manual in French). Delivered within 5 working days. This game is multilanguage and can be played in English, French, German, Spanish, Italian. Free delivery worldwide!

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  • Standard delivery estimate: 9th Mar - 13th Mar


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"Rugby Challenge 2" the sequel to the hugely successful first Rugby Challenge game "Jonah Lomu Rugby Challenge" will be released early this June on Xbox360, PS3 and PC. (a firm date is yet to be confirmed)

The release is being timed to correspond with the British and Irish Lions Tour of Australia this summer, and as such we have acquired the prestigious Lions license, as well as several other additional licenses (including "The Barbarians") to add to burgeoning list of Rugby licenses that already populate this superb game franchise.

We are very excited to have the opportunity, to be able to further build on the tremendous success of the original Rugby Challenge game, with brand new features, fresh content, more options, expanded and refined gameplay, plus additional licenses, that will certainly make this new game, the definitive Rugby Union videogame experience.
  • Play in Single Match Mode, multi-team Competition Mode, a vastly expanded multi-year Career Mode, Tutorial Mode, or compete in online multiplayer with support up to 4v4 via PlayStation Network, Xbox LIVE, or Steam
  • Refined and expanded gameplay with the addition of quick taps, quick lineouts, mauls from lineouts, interceptions, contesting ball at the breakdown, removing players from the ruck, number 8 scrum pickups, and dynamic in game team strategies on both attack and defence
  • 110+ teams and 50+ stadia from around the world featured including official team, competition, and special match licenses for the All Blacks, the Qantas Wallabies, the USA Eagles, Bledisloe Cup, British and Irish Lions 2013 Tour of Australia, Barbarians FC, Combined Country, Super Rugby teams, Aviva Premiership Rugby, TOP 14 Orange, Pro D2, RaboDirect PRO12, ITM Cup, and Ranfurly Shield
  • More options to create or customize players, teams, and competitions, and change game rules and behavior to shape the game to how the player wants to play their games, and keep the game fresh year after year
  • Revamped sound and commentary systems, with real-time commentary from seasoned rugby commentators Grant Nisbett and former All Black turned commentator Justin Marshall, and French language commentary from Eric Bayle and Thomas Lombard
  • Tighter controls, smoother animation, and smarter AI improve this new title even more, while additions such as the significant new Northern Hemisphere content create a more global and well-rounded game.

customer Reviews

 Average rating (1 review)

 So it may be the best rugby union game on xbox 360...

| | See all teabag23's reviews (2)

But boy should the producers be ashamed. There is so much wrong with this game, however,

short version
there is little flow to the game, extremely frustrating, and a poor details (game and graphics).

longer version
what you can do, in terms of competitions, tournaments, creating players, is all great. But actually playing the game is terrible.
For one thing, there is no dive button for the try line, so you find yourself ambling over the line repeatedly tapping the score button, only sometimes for the tacklers to grab onto and eventually push you out.
The defence is terrible, they don't line up properly in defence (playing as one of the top teams here, so not because of a weak team), so you have massive gaps in the middle as they mark the winger but not the centres.
There was one instance where one of the opposing players ran into touch with the ball and a little banner came up to say lineout signalled, then the player passed the ball back into play to his own player, and play continued.
Kicking for goal is incredibly difficult, totally pot luck as to whether you get it on target or not (regardless if it is in front of the posts or not).
The offload aspect is good in principle, but the opposing teams have spells where there are so many offload in tackles, its like watching a rugby league game on times 32 fast forward, ridiculous.
The loading time between bits is stupid. I dont mean loading the game, or waiting for the game to start. I mean, actually IN THE game, whenever there is a break for lineout, try, kick, scrum etc, there is a load screen, a short interval of one of a player doing something, probably just taking an over-emphatic drink from a water bottle 2 minutes into the game after kicking for touch, and then about 10/15 seconds later, you're back into it.
When youre doing kicking, its difficult to add any further (or less distance) on it. So you are limited (plus there doesn't appear to be much difference in the game between a fly half kicking or prop).
At breakdowns, its not as if the scrum half will wait at the back, oh no, theyll go into the ruck (INSTEAD of the forward stood next to him), leaving the prop to pass it out to the backs.
Theres no control over the backs, in terms of getting the fly half to drop in for a drop kick effort, or get runners to cut inside, or even get a decent backline sorted- theyre pretty much flat, so as soon as they get the ball, they're either being tackled or you have to pass before its even got to him.
When there hasnt been a break in play for a bit, your players just stop at the breakdown, in the opponents half, so offside, taking them out of the game, giving the other team either advantage or you just keep tapping for another player who was onside.
The commentary. I have played 6/7 games, and at the start of half of them, they have given me the stat that the first game of rugby union was played between England and Scotland in 1871. I mean, at least I know that now. But I was playing as Leicester, not England or Scotland.
I can get past the idea that all the players look like theyve been modelled on figures from a book on Neanderthals, I dont care that the international teams don't have proper licensing (the clubs teams do however), but at least make the game play decent.
It is such a shame that still to this date, the best rugby game is Jonah Lomu Rugby which came out in 1997. Seriously guys, just take everything you had for that game, update the graphics, create a few more players, and put the premiership format in there and youre onto a winner.
On the back of the game, it states 12 years in the making, what I can only guess they have been doing in those 12 years, I cant write down in this review.

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Rating3+ (PEGI)