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Final Fantasy XIII

Released on 09 March 2010

Rating: 16+ (PEGI)

4.0 out of 5 (76 customer reviews) | Write a review

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Also available used from £4.98

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Sold by: Shop4world | visit our store

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Sold by: GameXchangecouk | visit our store

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Introducing unique worlds, memorable characters and extraordinary stories with every new instalment, the Final Fantasy series has continuously reinvented itself over the last two decades, shipping over 85 million copies worldwide in the process. The series is defined by constant evolution, with each release delivering nothing less than the finest creative vision, graphical quality and gameplay system of its generation. Needless to say, Final Fantasy XIII is no exception.

In Final Fantasy XIII, players will embark on an awe-inspiring journey through the floating cityworld of Cocoon and the savage lowerworld of Pulse, encountering a diverse band of would-be allies along the way. With seamless transitions between real-time gameplay and in-game cinematics, and an evolved Active Time Battle system offering a perfect harmony of spectacular action and strategy, this is an adventure unlike any other. Do you have the courage to face your destiny?

  • A New Fantasy Begins: Embark on an adventure beyond your wildest dreams - packed with breathtaking environments to explore, unique allies to befriend, and awe-inspiring enemies to conquer.
  • An Audio-Visual Benchmark: Harnessing the power of The Crystal Tools graphics engine, Final Fantasy XIII pushes the boundaries of high-definition cinematic presentation, sound and gameplay.
  • A Unity of Speed and Strategy: The familiar Active Time Battle system has evolved, granting players the freedom to execute numerous commands in a single turn in real-time. Now players can enjoy all the strategy and flexibility of a turn-based system, along with the visceral thrill of an action game.
  • Turn the Tide of Battle with Paradigms: A brand-new game mechanic known as the Paradigm System enables players to assign roles to their party members at any time during battle. By switching between a variety of roles - including Commando and Medic - players can respond instantly to the needs of an ever-changing battlefield, adapting their strategy to ensure victory.
  • Unleash Devastation with Enhanced Summoning: Introducing Gestalt Mode: an exhilarating take on Final Fantasy's trademark summon system that elevates the action to a whole new level. In Gestalt Mode, the player uses simple button commands to unleash the combined might of the characters and their transformed Eidolons, inflicting massive damage to any who stand in their way.
  • Lose Yourself in the Drama: An immersive storyline draws the player ever closer to a cast of intriguing characters. Will they have the strength to face their fate, or are they doomed to destroy everything they love?

customer Reviews

 Average rating (76 reviews)

 Played it twice but won't play again

| | See all OmegaAlpha's reviews (3)

As other have stated, I am also a big fan of the FF series and RPG's in general. The game takes about 40 to 60 hours to complete.

Plot: Very monotonous. Characters are often just moaning about their situation and go from A to B to C with no plan or forward thinking. As Lightning says at one point "smash through the front door". Personally, I would have liked to see a bit more structure and logical progression.

Characters: Some good, some are just plain annoying. It was good to see FF's first lesbian couple but this romance was hindered by two dimensional characters such as Snow and whinny ones like Hope. Sazh had a particular "spark" but I felt that this was not utilized or expressed fully enough. Lightning was a good character and is for all extents and purposes the main character but once again the poorly addressed dynamics between the group of l'cie paralyzed her personality.

Battle system: Simple to say the least. You control one character and the other two party members perform actions according to which role you select which can be changed in game. One point that I have gotten really hung up on is that character development or leveling is restrictive. You can only build up a character to a certain level until you complete the next part of the game meaning that you will never have a moment to pwn enemies.

Game Play: Linear. You will be following a track until the end of Chapter 11 (about 4/5ths into the game). There are a few annoyances that will never go away such as the save menu always tries to create a new save file. One lapse in attention will result in a multiple save files being created and clogging up your hard drive. The other is that an alert symbol appears every time you collect an item from battle. Now, I'm not just talking about when you find a new item but every time. Say I have two credit chips (an in-game item) and get another two, this damn icon pops up. Also the items in the game are largely redundant compared to other FF games. You have defensive items (potions, phoenix downs, etc), key items and components (items used to level up your weapons and accessories). There are perhaps only 12 or so defensive items but nearly a hundred components which serve no purpose other than to give EXP or give multiplier bonuses to your equip. It just a bit boring really. Finally, Gil is now a very rare commodity. There is no gil generated from battle (like in other FF titles) but instead you can get it from selling items (which you are not guaranteed to get from battling) or finding it in treasure spheres. So while you have a plethora of shops by the end of the game, you have no money to buy anything.

Environments: Some interesting places but be aware that because of the linear, "on rails" nature of the game, no area (other than Gran Pulse and Eden) is re-visitable so you only get to got there once. There is no exploration, just a few short dead end alleys and a path that takes you directly from A to B, often without explanation.

Replay value: At the time of writing this review there is no downloadable content. Replay value is ZERO! Once you've completed the game you can wander Gran Pulse and accept marks (basically battling and defeating specific monsters). There are about 60 of these but there is not much reward to do it. No increased CP (the EXP that characters use to level up) or mega items.

To clarify, I played the game through once, completed it and thought "I must have missed something here cos that was way too linear (nothing to discover on the side)". So, I bought the official guide, played it through again, found some extra areas I hadn't gone to before but they didn't do anything spectacular.

Final decision: 2 stars, Final Fantasy Flop!

 Square have lost it..

| | See all TheRedDevil10's reviews (11)

Let me start by saying that the graphics are amazing (as you'll already know by everyone saying it), and the battle system and levelling up system is good and enjoyable, but that's where it ends.
I'm about 9 hours into the game now, and all I've done is walk, fight, long cutscene, walk futher, fight, cutscene. Square have used this to maximum effect so much that this isn't Final Fantasy anymore. The walkings boring, I'm bored of fighting already, and the cutscenes are long and slow, nothing seems to be happening. I've been told that it improves as the game goes on but surely a game's supposed to grip you from the go?
If you're an RPG fan then go for it, you might enjoy it. If not, don't waste your money. Sorry Square but you've let us down again..

 game of the year

| | See all jlloyd's reviews (4)

this is a fantastic game, beautiful environments and smooth flowing gameplay. it can be tricky to get used to the new battle system at first but after a couple hours of play you get used to it. in my eyes, i would say that this is the game of the year and a must for any final fantasy fan. i would highly recommend this game and i hope that anyone that purchases the game will enjoying playing it.

 Great Graphics but such a Let down

| | See all floogly's reviews (1)

I enjoyed the previous final fantasy games so when this one was released i was very interested in buying, but after playing the game for 14 hours played time i found it very boring and nothing like the previous games. the amount of freedom in the game is very limited and linear and the amount of customization you can do very low e.g. weapons you start off with you will almost keep using until around disk 3 and the stats you can update your character in are very limited and every option you choose makes no difference and you will end up with pretty much the same stats. the only good thing i enjoyed was the enviornment detail and some of the fighting cutscenes which were amazing but can only take the game so far. the other short cutscenes during the chapters i found very boring and each characters voice was annoying and they said very cheesy line with their strange half australian half british accents.

 Not what i expected, this game beat my expectations of it.

| | See all Stewballuk's reviews (1)

Wow, just wow. This game is simply amazing. The graphics are just stunning, they blow you away. The cutscenes are excellent like in any ff game, and with the visuals, you can't go wrong. Like some people have mentioned before about the battle system.. Ok, its different from the prequels, but honestly it is the biggest improvement in my opinion. It takes a while to get used to, but once you've cracked it, you will love it. I must admit the introduction to the game is a bit slow, and you don't have the chance to get hugely involved, but once you get past that bit it just keeps getting better. Seriously, this is a must buy!

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Rating16+ (PEGI)