5 Living Weapons, Gravity has no rules and spirtiual powers!Shephard | 14/02/2009 | See all Shephard's reviews (4)Prey was released in 2006 and was built on the Doom 3 engine. Prey brought in a new gaming experience where gravity is completely thrown out the window due to being able to walk up walls, along the roof and ceiling and much more. To give you a bit of history on the game, it was first brought into production over 12 years ago where they were attempting to make a game in which was far beyond the possibilities in the mid 90s and therefore halted the project until around the end of 2003 and 2004 where it was possible to make such a game with its unique features where gravity has no rules. The game was orginally planned to be like Quake 3 Arena and Unreal Tournament back when the project was first discussed but due to the release of both of the above and the lack of programming abilities back in the mid 90s they couldn't make Prey anything new to or mind blowing to that of Quake 3 and Unreal Tournament.Just like any other game Prey does have its ups and its downs in which I am going to list below to give you an idea of what the game is like.The Ups:1. Excellent Graphics on the fantastic Doom 3 Engine2. Weapons that have never before been seen and are unique in every way3. Walk on walls, the ceiling, the roof, there are no boundries as to where you can walk with the graviton wallways4. Gripping storyline that will keep you hooked to the end where you just want to see what happens next.The Downs:1.Can be strainfull on the eyes and mind due to the regular changing of screening such as being upside down, sideways etc2.Storyline does drag on slightly and there are big gaps before the story proceeds3.If buying now on Xbox 360 online achievements can be very difficult to get as very few people still play Prey on Xbox live4.The game does take about 20 minutes before it actually gets going fully and you begin on your journey through the sphere.5.Cannot permanently die, when you die you go to the spirit realm where you fight the unhonored dead for about 30 seconds and then your back alive in the same spot as you died making the game impossible to lose, this feature can be quiet annoying at times too.Overall this is a fantastic game with many new features to the gaming experience and market. The games weapons alone will keep you entertained in destroying your enemies but the game itself is enough to keep you entertained. However this is not a game in which you will play straight through in one sitting as it can be very hard on the eyes as stated above and can get quiet tiresome with the long gaps in the storyline. The game is generally finished on average in 2-3 sitting per difficulty perhaps a 4th sitting on the hard mode. This is a must game for all lovers of FPS shooters and a great addition to your collection with an upcoming sequel due for release in the US on the 31st December 2009 and i estimate it to be released in Europe around mid january 2010 that I am greatly looking forward to.