The Witcher 2 is truly a grown up experience that doesn't hold your hand and isn't afraid to force you to make tough decisions.
The game itself is tough and uncompromising but hugely rewarding as well and the ability to save any where and any time is a godsend.
The game world isn't as open as a game like Skyrim, it's more like Fable with its openness which isn't a bad point at all since it is heavily story based. Even the side quests are well thought out and filled with choice and consequence.
When levelling up you really have to pay attention to the skills you want and plan to have as the game just gets tougher and every scrap becomes a strategy in itself.
If you want an RPG filled with depth and class then look no further than this, don't worry about it if you haven't played the first since a lot of the first story is covered in this game.
Repetitive gameplay, overly simplified combat mechanics, dull side missions and blocky graphics. The choice of storylines is a nice touch, but your choices only have a limited effect on the game (unlike say in ME3 where individual characters respond to you differently) and they play out in a rather linear manner. Skyrim / Dragon Ages / Mass Effect 3 this game is not. And I had such high hopes too :o(
The Witcher 2 revitalises some classic RPG aspects as it sets Geralt of Rivia out on an adventure to solve the mystery of the assassins of kings. The storyline is in-depth and, unlike other modern RPGs, the dialogue sequences are interesting and fun. The combat is very challenging and a bit 'clunky' to begin with, but is extremely rewarding when you master it. You will find yourself being killed a few times towards the start of the game, but when you get to grips with the combat system you will find fights progressively more fun. The only downside to the game is the longevity - including side quests it will take around 30-40 hours to complete. However there are achievements and new challenges on the 'dark' difficulty mode, including 3 new sets of cursed armour which will prove difficult to get hold of. Overall, I would recommend this game to the majority of RPG fans, but beware it is not for the light-hearted; and will prove frustrating at the beginning but if you stick it out you will have one of the best RPG experiences of the year.
The graphics for this game are just superb. I know it's been around on PC for nearly a year and the top end PCs belt out a better representation, but for an xbox title it's still a beauty. The story is very involving and the decisions you make are your genuine decisions (rather than knowing if you're doing the right thing or not a la mass effect 3). The game comes in three acts, each one has unique environments and characters (who are mostly abhorrent). The politics in the game can be a little confusing as names don't become clear until the further you delve into the game, the alchemy can be a bit of a bore (or ignored) and there is the odd graphical glitch. Apart from this, the combat is frenetic, jokes are funny, language very mature and it's an addictive, beautifully realised world. Not sure I'll have time to play it twice, but the path I've chosen is proving great fun. Highly recommend - the developers have poured their heart and soul into this gem!
The Witcher 2 is one of the best RPG i played. The game is based most around the story where the player is playing the hero (Geralt of Rivia) and will be searching for the kings assassin. From there on you will be teleported into this beautiful world like a movie and will investigate how and why all this happened to you. The graphism is stunning as much as the sound atmosphere or the music design but this is not a free roam game but never the less the few maps are big and a lot to explore...Quests with characters environments and even weapons and items are all designed to fit the story rather than the other way around. The quests for example arent of the (kill this many of monster x for a bounty) variety. The contracts you take require you to fight and study the beasts until you unlock the necessary knowledge of how to get rid of them for good from there you typically must create a special trap or perform an action unique to that quest. Crafting is designed to work with the fiction as well requiring Geralt to obtain blueprints then collect mundane components like twine and raw metal in addition to the epic components like troll skin. This makes crafting extremely expensive or time consuming at times but it makes the process much more immersive and the reward that much more gratifying. The game have alternate endings depending on player choices throughout the story. I was happy to discover was that the game can be played through two completely different campaigns depending on some choices and that the end game differences are much more substantial than (character x is your friend instead of character y because you took his side.) Not to spoil too much but key characters can be killed kingdoms can be shifted and the information you know about your opponents is all different based on how you play. You may not even meet some characters and you certainly wont know the secrets behind many events unless you play the game through again from the alternate perspective. Bear in mind these arent good/evil decisions either. The developers do a great job making each option in the scenarios seem valid and there was never a clear solution to any given problem I faced. In combat you carry a silver sword to slay monsters and an iron sword to kill men because thats the way a Witcher fights. Potions can only be drunk prior to combat when Geralt is in meditation mode. Why? Because Geralt does all his preparations prior to battle so the gamer plays by the same constraints. I personally found myself completely absorbed by the game world and my place in it. Civilians occasionally insulted Geralt mutant nature and I began to take offense. Going into battle I started to think ahead and plan reading up on the types of monsters I will be facing rather than just jumping into combat. There are occasional breaks from this perspective as you see events through another partys eyes but for the most part you live the life of Geralt of Rivia. The story is very dark with clear themes of racism/rape/genocide ect... in many of the subplots. The characters tend to be rather vulgar but not necessarily in an immature way it comes across that they are more coarse than immature and the dialogue tends to fit well with the oppressive atmosphere of the game world. As you can probably tell from the above points I really loved The Witcher 2 but it is not without its flaws. There are no changes on the controller if you dont like original setup. The interface is a bit difficult at time to manage or some stupid fact like you cant swim but overall this is a beautiful game for a more mature audience than the button bashing kind of game.