EA have taken Fight Night 4 and have improved upon it a lot more than I was expecting. Being a huge Fight Night fan I loved Fight Night 4. However, especially playing online I hated the 'game killing' tactics some people would use. The unrealistic body-body-body punching tactics for the entire fight (where usually a few uppercuts would usually stop that in a real boxing match - the old controls made upper cuts a thumb rotating pain in the backside), and the extremely annoying arcade like special punches I also found extremely annoying. Fight Night 4's power modifier was also flawed as you could only use it on certain punches. Now you can simply hold RB and unleash a stinging left jab, or any other punch you try.
Counter punching in Fight Night 4 was also unrealistic, where everything seemed to freeze for an instant, and in that freeze you'd have to get your punch away. Now, a counter punch is exactly what it is in real life. You evade a punch, then instantly ping a counter. The new full spectrum punch control system works a dream. A simplified version of Fight Night 4's version, and surprisingly it's not dumbed down. It just works a lot faster. Very realistic boxing fights. Signature styles for all the legends of the ring and a wide variety of knock outs and knock downs, from one punch ref stops the fight instantly moments, to using a flurry of punches to chop your opponent down punch by punch against the ropes.
I really don't have a clue what Alzo is talking about. Everyone has a right to their opinion, but this is a far more realistic boxing game and a lot more fine tuned than Fight Night 4. My game of the year already.