Funcom have really shot themselves in the foot with this one. The first 20 levels (the tutorial) are simply outstanding. Everything is polished. This gets 5 stars.
20-40 - 4 stars - The novelty starts to wear off, but there is still a lot to be done and you do not really have to grind that much. In additioon some of the zones are downright beautiful.
40-60 - 3 stars - Ok it's still beautiful, but there is a severe lack of content once you hit above level 50 (sure you can keep doing the daily quests in the noble district, but they are very repetitive). In addition the buggy (and thoroughly expensive) crafting system is now available at this point and that just dissapoints you even more. You are now aware of how fundamentally unbalanced it is(specifically healers are the best in pvp, then casters, then barbarians, then Conquerors/Guardians, then lastly Dark Templars/Assassins thanks to the ability for casters to kite melee all over the place and still have a full mana bar to nuke, whereas melee can't do squat as they have used all of their stamina for sprinting and thus cannot do any combos).
60-80 - 2 stars. There is a severe lack of content here. Repeating wanted/daily quests or farming the death camps in a group is not a fun way to level. Not to mention that if you are on a PvP server you have all the bored lvl 80 people in Kheshatta with nothing to do apart from grief others.
Level 80 (endgame) - 1 star. The PvP system that was promised at release is still not released (mid July). The Siege warfare is now working, however you need a full tier 3 city before you can do that and most guilds are falling apart before getting that far when there people get disillusioned with the lack of content or class balance.
Female characters still have the attack speed bug where they swing in melee slower than male characters (how the hell this got past QA before the game got released I have no idea). This results in combo's taking longer to complete (and as it's the last button of the combo that triggers the "mega" damage results in a severe DPS loss in both PvP and PvE).
This could be such a great game, the ingrediants are all there. It looks simply stunning (though beware you do need a very good PC for it), the music is outstanding, there is a huge amount of RICH lore and the classes seem a good mix (in theory), however Funcom have really failed to deliver on the execution and implementation and as a result the active player population is plummeting as more and more people hit 80 and find out that there really is nothing left to do apart from a couple of buggy raid instances (or get bored and quit at level 50).
In addition the horrendus ingame customer support (they use a petition system where you keep having to update your petition every 4 hours otherwise it gets deleted, and the average petition takes 24hours+ to answer due to the lack of GM's ingame, 1 per server is the current rumour)., along with the godawful forums (anyone who posts legititmate concerns can end up banned from the forums for 6 months, let alone question why someone else has got banned or a post locked) has resulted in many people just quitting.
I really wanted this game to succeed. But sorry Funcom, if you wrap a turd in golden wrapping paper it's still a turd. Thanks for ruining what could have been such a great game. I'm gutted that the quality of the first 20 levels was never repeated throughout the game. The entire QA team should be shot (or maybe they should actually hire some people), and someone should tell the forum moderators that posting legitimate concerns or asking questions does not consist of a bannable offence (there is a reason why you need to be registered to read the official forums...