This game has changed my opinion of the survival horro genre forever. This is how the genre should always be portrayed. Let me start off by saying that i was slightly dubious about buying this title, im not a fan of survival horrors and took a chance with this one, and im so glad i did. There are many reasons that set this game apart from the rest, so let me bulletpoint some of the most important:
Immersion - From the start you are completely immersed in the game, theres no health bar or mini map in the corner, no ammo counter. All of these things are cleverly interlinked with Isaaks suit, so you can see them whenever you want, but they're never actually on screen. Okay, that doesnt make sense, an example then. Instead of there being a health bar in the bottom corner of the screen, it runs up the spine of Isaaks suit and looks integral to the game. The ammo counter is shown on the gun when you aim it so that it is not left as a stat hanging in the corner. Another part which completely immerses the player is the inventory and map system. The inventory can be displayed whenever the player wants but it doesnt stop game play, this really helps to immerse the player in their surroundings and create a linear gameplay experiance.
Graphics - Rarely have i seen a game which looks this good. I have not seen texture dropout or any other graphical glitches which plauge so many mainstream games. They are smooth and very realistic for the current generation of consoles, really pushing what the hardware can do.
Gameplay - The gameplay is fluent and solid as it should be with any survival horror (you can move and aim at the same time!!!). The controls are easy to get to grips with and even the parts where you need to learn different controls for Isaak are easy to remember and use.
Innovation - Zero-G is something which really does make this game extremely innovative. Its an amazing experiance to able to control Isaak in that way and has been very well integrated to break up the gameplay with innovative set pieces. Another innovative difference is the segments with no air. As you travel into a vacuum all the colour washes out and the sounds are muffled and indistinguishable, it is a very effective way to help keep the player immersed.
Overall i would say that the game is excellant, with a lot of replayability. Its a shame theres no multiplayer mode, but then again half the fun of the game is turning out all the lights and playing it by yourself to really freak yourself out