Those who haven't played F.E.A.R are missing out, but even if you don't care for the story the gameplay in F.E.A.R 2 handles itself very well.
First of all the Visuals of F.E.A.R. 2: Project Origin has taken a great leap and with the grainy textures and dust in the air the environments seems positively gritty.
The Audio aspect of the game is also greatly improved! The level of audio is more balanaced yet more detailed meaning no straining your ears or pumping the volume at ridiculous hours in the morning just to hear the words of the story line. The Voice acting, though good in the first are nothing compared to the great quality of F.E.A.R. 2's voice actors. It helps bring you into the story and feel the pressure of your fellow comrades and other characters.
The music is very well done also and it is perfect for the situation. Slightly pumped up tempos are introduced into the battle elements, whilst calm dark areas get a quieter near non existent level of music with sudden loud, fast paced bursts to put the spook into the situation.
The control scheme is some-what confusing amongst the other FPS's out there. It almost seems as if they have tried to take Call of Duty's simple aiming system and mix it around with the likes of Vegas and Half Life 2. Though that may seem a bad point, once you get used to it the controls are very nice and it feels very well done. The firing of the weapons is beautiful and the vibration fits every round that is shot. This makes the weapon feel a lot more "real" in your hands and thus makes the game itself feel more realistic.
The sound effects for the game are well, top notch. Spooky lil noises well tense you up, and the sound of the guns goes nicely with it's feel. The odd Can may be knocked over from time to time and it'll get you turning around. My suggestion would be 5.1 surround sound for this game, though Stereo or 2.1 is perfectly adequate.
Scariness. Well, I have to admit though I'm not a mad fan of horror titles simply because I prefer laughs or action over scary. I have to admit F.E.A.R 2 is not as scary primarily because you know what to expect - that being if you had played the first F.E.A.R title. Now this'll go up 1 mark for those who haven't played F.E.A.R but F.E.A.R. 2 just doesn't keep the scary factor compared to the original. The game still is scary at many points and is worth every penny but I think the spookiness will be a lot higher for those who haven't played the first.
Interating with the environment is a nice addition and it was clearly expected by those who had played the first F.E.A.R. Enemies grabbing objects and toppling them over into adequate pieces of inpenetrability to save their wicked souls did seem quite unfair so it was kind of expected to be in F.E.A.R 2. So yes, they did allow you to interact more with your environement which is a very good idea. You can flip over tables, chairs, vending machines, bins, and numerous other objects and use them as cover; as well as the enemy of course. Scary moments will involve you to battle face 2 face with a foe and press B to stop yourself getting seriously hurt but it fits in so well because it adds alot of tension to the game an a bit o' feel good once you defeat the enemy.
The Multiplayer isn't - in my opinion - as good as the first. Should be a little lighter on resources but there isn't any lag. Practice makes perfect but it doesn't score too well for me.
Achievements are finally alot better. You will recieve achievements for completing a chapter. Just like in the first. But this time there are a lot less multiplayer achievements and they do not consist of the millions of 5 GS achievements that F.E.A.R annoyingly had.
Hope this review HELPED!