Being a long time Silent Hill fan I was excited to hear of its first incarnation on the psp ( a handheld lite on quality games ) and felt this could be a handsome addition to the psp catalogue.
However it suffers from being, as do nearly all psp games, a watered down version of a ps2 game with so few new additions and no attempt to fix the problems of the series its made me wonder why bother? why not just port the first ps1 game??
Yes, its a new story ....but it barely makes sense and I believe that GAME is king and not story but....here goes...Travis, a trucker, sees a little girl in the road and has to brake hard....he gets out of his cab and chases her, why? who cares?! and we are off exploring hospitals, motels, theatres and mental institutes slowly uncovering Travis' own dark past and links to S.H.
The graphics look nice with the traditional S.H. fog and grainy look but its the sound design that stands out here. It is excellent and is what gives the game most of its atmos as there are few if any actual scares.
Yet still, years on, we are stuck with the problems the first game had...dodgey camera angles and a very poor combat system where its easier to run off than actually fight and the weapons array is just ridiculous. Weapons break after a couple of uses but you can carry an infinate amount of them so by the end of the game I was carrying at least 30 melee items inc TV's, toasters, swords and sledgehammers etc oh....and 7 guns inc 2 shotguns and an automatic rifle.
This simple thing made the whole game feel stupid and quite laughable. I mean, why not just give me 3 weapons that dont break?!
With only about 6-7 hours of gameplay, some nice puzzles and a boring story this is a fairly decent game. Its has its faults but it kept me playing. I just wish they had put some real effort into it and done something new with the series.