Bad design on city revolts
I am a big fan of the total war games and think the origunal was a master peice when it was 1st released but this expansion does not do it justice. The historical detail is very goods as stated in over reviews but the game plays has serious problems. The problems is when you comquer a city that has a bifferent religeon to yours it cua4es unrest. This is resonable but its not correctly ballanced. Eg. i captured Alexandria which you get a loyalty bonus from the pyramids for Egyptian citys, but even with a full health 20 slot army and a high renking general it still rebels having a Zero contentment score even tho i exterminated the population. When it revolts it is populated with 20 slot srong army of its previous owner. Not only did they have a massive army hiding in there cellers but the army is equiped with silver and gold weapons even tho the city didnt have a blacksmith never mind an foundry. Not to be diterred i retake the city and exterminate the population again and still zero contentment this cycle goes on untill its city ruble little more then a hovel or your army becomes too weak to conquer it.