A promising storyline is seriously let down by a poor control system, lack of action and a game that even the most average of gamers will be finished with within days, if not hours. That AITD doesn't know whether it's a first-person shooter or a third-person puzzler only adds to the confusion as you find yourself switching between viewing perspectives automatically when performing certain actions.
The whole game smacks of done on the cheap, with a half-baked concept that could have produced a real cracker but falls well short of any meaningful engagement. However, it's the archaic control system that really lets the game down, which is definitely not a showcase for the innovative Wii user interface.
Best avoided, I'm afraid.